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Gangs of Sherwood News

Gangs of Sherwood | Patchnote



Hi Rebels!

You might have missed it during the holidays, but we applied a patch that contains a lot of improvements, such as a long-awaited Remapping!

[h3]See the list of changes below:[/h3]

  • Integrated controls remapping.
  • Added a shortcut in the HUD to quickly open the session list. Only visible in Major Oak, online mode.
  • Fixed a bug that would prevent motion blur from being disabled.
  • Tweaked Heroic difficulty setting to be more challenging.
  • A new informative window is displayed upon finishing the game and going back to Major Oak to inform of end-game content.
  • Fixed a bug where the Invert-Y setting would not be saved upon going back to the title menu.
  • Fixed a bug where Little John and Friar Tuck could both pick up the same enemy on the ground, creating visual issues.
  • Improvement to aim assist in certain situations, for example when aiming at something behind the Hero.
  • Fixed minor visual issues in the end-game arenas.
  • The Crossbow Guard's aiming laser is now visible to all players in a session.
  • Fixed a bug where some FX would still play on Heroes on the score screen.
  • Dodging is now performed when simply pressing the dodge button and doesn't require precise timing.
  • Fixed gamepad controls not being available when using the keyboard custom controls.
  • Fixed Little John's Light attacks sometimes triggering the Heat Attack FX while not being a Heat Attack.
  • Fixed The Rebel Instinct lesson being available before Rebel Instinct is purchased.
  • Fixed a bug in Larontar Mines where a Hero could land outside the level after a grapple.
  • Tweaked purchase costs of Techniques to make them purchasable faster.
  • Fixed a bug where Marian's aiming would rotate sideways when using target lock during aiming.
  • Fixed the Next Target and Previous Target commands in the remapping UI.
  • Rebellion Rush FX is visible by all players in the Gang and not only the player who shot it.
  • Rebel Instinct: now other players see the Rebel Instinct aura of their allies.
  • Improved the initial lighting on the puppet shows.
  • Increased cooldown of Marian's daggers and sword when aiming.
  • Tweaked the damage output of Heroes' light attacks.
  • Tweaked the overall difficulty of regular enemy units.
  • Tweaked the overall difficulty of mini-bosses.
  • Tweaked the stats of some enemies.
  • Added controller vibrations.
  • Fixed an audio issue with Edwinstowe's cannon sound sometimes not stopping.
  • Fixed an issue where some sidequest-related items could be picked up several times.
  • Added aim assist on several shootable items in the arenas.
  • Fixed some minor visual issues in the game levels.
  • Improved how sliders work in the settings screen.
  • Fixed several issues related to display settings.

Паровым катком по Шервудскому лесу: Обзор Gangs of Sherwood

Gangs of Sherwood - многопользовательский экшен во вселенной Робина Гуда, который на старте выглядит крайне многообещающе. Однако за стильным артом скрываются серьезные просчеты разработчиков.

Gangs of Sherwood Official Discord



Hark ye, come and join us! Be part of the Rebellion, let's grab a drink, redo the world together, and when the time comes... emply some soldiers pockets to pay for the next round!

nacon.me/GoSDiscord

....And, of course, share the wealth with the less fortunate—no need to bore everyone to death with the obvious.

Gangs of Sherwood | First Patch!



Hi everyone,

Please find below a list of changes that will be already applied when you will start the game on PC:

  • Fixed an issue when the Ping command would be displayed on Little John
  • Improved some visuals in the Fall of Locksley and in Sherwood Forest
  • Fixed an issue that could make a hero stuck onto a vaulting object
  • Marian can now shoot a dagger automatically at shootable ladders and grappling points
  • Improved Heroe's reactions when hit in the air
  • Rebalanced player's shield resistance
  • Fixed an issue with additional enemies sometimes not spawning correctly during a bos fight
  • Fixed Tuck's shield not reducing correctly when getting hit while charging attacks
  • Fixed an issue with the client's gang level not being correct when playing bonus levels
  • The Ram's health now scales correctly based on the difficulty level
  • Fixed several issues when pickup up and throwing enemies with Little John and Friar Tuck
  • Added more details to the session view screen


Additionally, we are actively working on the keybinding options, enabling players to customize their controls according to their preferences. This feature will be included in an upcoming patch soon!

Gangs of Sherwood | Sheriff Trailer



Gangs of Sherwood launches today on all platforms! The Sheriff of Nottingham has been eagerly anticipating this day as much as we have.

[previewyoutube][/previewyoutube]

Begin your adventure on STEAM starting at 6 pm CEST / 5 pm UTC / 9am PST

For tips on starting the game right, check out our guide:
👉 https://store.steampowered.com/news/app/1351000/view/3763380577447456235?l=english

See you in Sherwood, Rebels!"