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  3. How did we make Barcelona at a 1:1 scale?

How did we make Barcelona at a 1:1 scale?

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Creating a realistic urban environment can be a challange. Especially at a 1:1 scale. Leveraging the power of OpenStreetMap vector data, we craft our buildings with precision and detail.

But that's not all! 🌆

With the integration of the Houdini engine, we take our simulation to the next level. All non-landmark buildings are meticulously generated by spawning instances of wall elements, ensuring a diverse and authentic cityscape for you to drive through.

See you in Barcelona.

Hasta La Proxima,

Mike