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Spell Karts News

Farewell From Polycat Studios

Dear Spell Karters,

It is with a heavy heart that we bid you farewell. The journey of Polycat Studios has been filled with passion, dedication, and a shared love for gaming. However, amidst the challenges of an arduous financial climate here in the UK, we find ourselves regrettably compelled to bring our studio's story to a close.

We want to express our sincerest gratitude to each and every one of you who supported us throughout this adventure. Your enthusiasm and unwavering loyalty have been the driving force behind our endeavors. Without your encouragement, we would not have been able to create the game we envisioned.

While the decision to pull Spell Karts from the Steam store is a difficult one, we take solace in knowing that those of you who have already purchased the game can continue to enjoy it. Spell Karts stands as a testament to our original vision, a labor of love crafted by our talented team.

Though the chapter of Polycat Studios may be ending, our memories and the friendships forged within this community will endure. The connections we've made, the joy we've shared, and the moments we've cherished will forever remain in our hearts.

We believe in the power of gaming to bring people together and ignite imagination. As we bid you farewell, we hope that the spirit of Spell Karts lives on, weaving unforgettable tales in the realms of virtual adventures.

Thank you for being a part of our journey. We are eternally grateful for your support and the memories we've created together.

Multiplayer and achievements are based on the Steam API which will continue to function. We do not run any of our own servers so no features will be affected.

Farewell, dear friends.

The Polycat Studios Team

Polycat Studios closing down

Dear valued community,

It is with a heavy heart that we bid you farewell. The journey of Polycat Studios has been filled with passion, dedication, and a shared love for gaming. However, amidst the challenges of an arduous financial climate here in the UK, we find ourselves regrettably compelled to bring our studio's story to a close.

We want to express our sincerest gratitude to each and every one of you who supported us throughout this adventure. Your enthusiasm and unwavering loyalty have been the driving force behind our endeavors. Without your encouragement, we would not have been able to create the game we envisioned.

While the decision to pull Spell Karts from the Steam store is a difficult one, we take solace in knowing that those of you who have already purchased the game can continue to enjoy it. Spell Karts stands as a testament to our original vision, a labor of love crafted by our talented team.

Though the chapter of Polycat Studios may be ending, our memories and the friendships forged within this community will endure. The connections we've made, the joy we've shared, and the moments we've cherished will forever remain in our hearts.

We believe in the power of gaming to bring people together and ignite imagination. As we bid you farewell, we hope that the spirit of Spell Karts lives on, weaving unforgettable tales in the realms of virtual adventures.

Thank you for being a part of our journey. We are eternally grateful for your support and the memories we've created together.

Farewell, dear friends.

The Polycat Studios Team

Update: Multiplayer and achievements are based on the Steam API which will continue to function. We do not run any of our own servers so no features will be affected.

Update 2: By popular demand we will run a sale, we're also looking to launch a more final version of the game shortly. The support and interest we've received since posting this has taken us by surprise so we're currently talking with Steam Support about our options and they have postponed taking the game down from the store.

Patch notes - 01/04/2023

  • Moved map maker behind beta features setting in Gameplay
  • Improved AI difficulty scale and added "impossible mode" AI
  • Various bug fixes and stability improvements

Update 11

This update focuses on performance and stability.

New Features
  • [Map maker] New biome switching system for tracks. Note: tracks created in a previous version of the mod editor will no longer function


Other changes
  • Various minor improvements to Map maker and related assets, tweaking collision boxes, improving lighting, etc
  • Drastically improved simplicity of starting a match, friends now join matches via the Steam UI
  • Quests system has been removed whilst we focus on the core gameplay. It was under utilized and not up to the standard we wanted
  • Various minor fixes and improvements to maps, particularly lighting and shading on terrains
  • Updated various third party assets
  • Updated unity to 2020.3.36 LTS
  • Various bug fixes and performance improvements

Minor patch notes - 27/11/2021

  • Stability improvements
  • Performance improvements
  • Fixed rare crash when joining a party
  • Fixed rare crash on Linux when loading map