UPDATE 1.4.2 | It's raining in San Dinero!
If you enjoy the game, consider leaving a review! It helps a lot!
[h3][/h3]
This update introduces the first dynamic weather effects in A-Star Theft. As always, feedback on the effect is very welcome, as I want them to become the best they can be. I have also implemented some ideas I have had for a long time regarding world interaction, and you can expect more interactive objects in the future.
I hope you enjoy the new update!
Changelog:
For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]
[h3][/h3]
Update 1.4.2
This update introduces the first dynamic weather effects in A-Star Theft. As always, feedback on the effect is very welcome, as I want them to become the best they can be. I have also implemented some ideas I have had for a long time regarding world interaction, and you can expect more interactive objects in the future.
I hope you enjoy the new update!
Changelog:
- Added rain effects
- Added ability to instantly open vault doors from inside a vault
- Added ability to destroy security bars and bank vaults with explosives
- Added ability to tamper with radiators to release gas
- Added knockback to some enemy gunfire
- Added new decoration
- Improved dialog window design
- Improved how different lighting conditions affect NPC vision
- Improved damage from being ran over by a police car
- Improved colors in several missions
- Improved toxic gas animation smoothness
- Greatly expanded Corner Store with new areas and options
- Fixed an issue where players could interact with safes through a vault door
- Fixed gang members spotting players in non-restricted areas in missions with civilians and other guards.
- Fixed a soft lock issue in Extrication
- Fixed a police car path in Armory
- Fixed small pixel art errors in the main menu character images
- Fixed or reduced police drones getting stuck inside of furniture
- Fixed inability to vault over pools
- Fixed making noise when weapons are drawn outside of restricted areas
- Fixed improper interaction distance with the gun locker in the safe house
- Fixed civilians who are supposed to turn not turning
- Fixed artifacts on translucent objects during camera shake
- Miscellaneous improvements
For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]