COMBAT AND CONVENIENCE | 1.4.8
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With this update, I want to put a greater focus on actively using equipment during combat, and have therefore increased the effectiveness of several tools. To further encourage experimentation, access to the equipment store directly from a heist has returned, after previously being removed for compatibility issues with the driving mechanic.
I hope you enjoy the new update!
Changelog:
For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]
Update 1.4.8
With this update, I want to put a greater focus on actively using equipment during combat, and have therefore increased the effectiveness of several tools. To further encourage experimentation, access to the equipment store directly from a heist has returned, after previously being removed for compatibility issues with the driving mechanic.
I hope you enjoy the new update!
Changelog:
- Re-added equipment store access from inside heists (this was temporarily removed when driving was added)
- Added a new music track which plays on the Extrication heist
- Added ability to drive onto a van armor piece to automatically assemble it
- Added more gore
- Added cue balls to pool tables
- Improved user interface by showing electronic door switch connection lines from any distance
- Improved gamepad cursor speed consistency at higher frame rates
- Increased health for companions
- Increased effectiveness of human shields
- Increased thermite damage distance
- Increased liquid nitrogen slow effect distance
- Increased damage range of explosions on NPCs
- Decreased player knockback when hit by a bullet
- Tripled capacity of the health kit equipment and increased healing speed
- Doubled capacity of the ammo bag equipment
- Removed ability to use thermite to burn down vault doors in order to balance against the improved drill equipment
- Fixed police cars driving over and killing its own driver
- Fixed bullets sometimes not dealing damage when near a police car
- Fixed guards able to spot hostages from a distance farther than their sight
- Fixed ability to walk during minigames after a companion has kicked down a door
- Fixed absolutely ancient code in Bloody Hospital file cabinets which did not respect different key bindings
- Fixed camera guards investigating vault drill noise
- Fixed occasional incorrect explosion position when police drive through walls
- Fixed headlamp light visible while driving the van
- Fixed a headlamp crash
- Fixed a crash which could occur when a guard investigates a camera
- Some fixes and improvements to the Remaster Demo
- Miscellaneous improvements
For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]