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  3. UPDATE 1.4.4 | THE ESCAPE UPDATE arrives today!

UPDATE 1.4.4 | THE ESCAPE UPDATE arrives today!

If you enjoy the game, consider leaving a review! It helps a lot!

[h3][/h3]
Update 1.4.4

This update introduces the new driving feature! Enter your escape van at any point and use it to further develop your strategic choices, with more freedom of approach (and escape!) than ever before. Loot can now be secured in the van, to better balance the Combat vs Stealth difficulty and enhance player agency. I am also introducing an awesome new music track which you can take a sneak-peak at HERE:
https://www.youtube.com/watch?v=RBCCEcZOvug

I hope you enjoy the new update!

Changelog:
  • Completely overhauled the Escape System
  • Added ability to escape on foot with limited loot
  • Added ability to secure loot in the escape van
  • Added Loot Bag equipment
  • Added scroll bars for Primary and Equipment categories in the gun store
  • Added ability for kicked doors to break windows
  • Added ability for liquid nitrogen to slow down turret rotation
  • Added more NPC dialog lines
  • Remastered the music track that plays in Big Bank, among others
  • Improved tank driving by using the new vehicle system
  • Improved tanker truck driving by using the new vehicle system
  • Improved Freeplay Safehouse decoration
  • Improved interaction stability with very nearby objects
  • Improved shattered glass visual effect
  • Minor improvements to equipment icons in the gun store
  • Fixed a soft-lock issue when players die from an explosion
  • Fixed being able to steal items while the game is paused
  • Fixed an issue where the intimidation music would stop playing even while still in an intimidation situation
  • Fixed Restricted Area markers becoming visible when de-equipping a weapon during a lockdown
  • Fixed ability to drive a tank outside of the mission boundaries
  • Fixed NPCs not activating on Final Raid
  • Fixed ability to destroy the vault door too early in Final Raid
  • Fixed time standing still during the Confrontation dialog
  • Fixed some mouse-default keybinds not working if changed to a keyboard press
  • Fixed tied civilians appearing above furniture if tied by a crew member
  • Due to changes in the driving system, enemies now more consistently target players inside vehicles
  • Due to changes in the driving system, players regenerating equipment when exiting a vehicle is now fixed
  • Miscellaneous Improvements
For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]