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NEW SYSTEMS AND IMPROVED LIGHTING - 1.4.9

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Update 1.4.9

This update brings an assortment of changes I have been working on over the last month. The keycard mechanic has been made more clear by now only opening regular keycard doors. They can no longer open vault doors. Vault doors can instead be opened by using the keypad. Find code segments on the map and piece together the code to open the vault silently. Crew members are now rescued by finding them tied up on the map. This replaces the old system where you had to click on the user interface to make them respawn at your location, which was not properly communicated, not to mention a bit buggy. The lighting have been improved with a new sun bloom effect. This is affected by the time of day, and can make sunsets look very nice and warm. This is somewhat experimental, so please tell me if you like it or not!

I hope you enjoy the new update!

Changelog:
  • Added keypads for opening vault doors
  • Added a new system for rescuing captured crew members
  • Added a new sun bloom lighting effect
  • Added ability for thermite to destroy security cameras
  • Added damage displays for shooting range targets
  • Removed ability for keycards to open vault doors
  • Removed the old system for capturing crew members
  • Improved headshot precision even further
  • Improved healthbar graphics for crew members
  • Changed headshot effects
  • Changed keycards to still function after the police has been called
  • Increased intensity of sneaking vignette to increase clarity
  • Updated the cocaine buyer’s visual design
  • Reduced risk of weapons dropped by enemies getting stuck in walls
  • Fixed the issue where players could repeatedly press F to start the mission by the van, making the fade animation restart
  • Fixed infinite cable tie bug
  • Miscellaneous improvements


For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]