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A-Star Theft News

Help and Statistics!

Update 1.2.4


  • Added Freeplay heist statistics
  • Added a Help menu for more in-depth information about features
  • Added Freeplay mission replay penalties to promote varied gameplay
  • Added police aggression affected by player bomb detonations
  • Added ability to grab enemies to use as human shields
  • Increased human shield protection
  • Improved heist selection animations
  • Fixed cameras spotting body parts outside of its vision cone
  • Fixed a large bed bounding box size issue
  • Fixed a gamepad movement issue


For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]

SHADE STREET: Available today!

Update 1.2.3


  • Added Shade Street mission
  • Added ability for police cars to ram through and destroy walls
  • Added gold bar and kidney loot
  • Added and improved furniture
  • Added animation to ammo box when picked up
  • Added a visible health bar to SWAT Turrets
  • Added ability for light sources to be destroyed by explosions
  • Added ability to stealthily pickpocket civilians in a large crowd
  • Added achievement: Cult Ritual
  • Improved lighting in Final Raid
  • Improved achievement icons
  • Increased distance for picking up ammo
  • Reduced civilian spotting distance when stealing items
  • Fixed vehicle turret not registering damage for rapid bullets and shotgun shots
  • Fixed toxic gas penetrating vault doors
  • Fixed cameras seeing body parts through vault doors
  • Fixed pixelated alarmed window text
  • Fixed a path-finding issue with broken glass and security bars
  • Fixed a path-finding issue with civilians
  • Fixed a minor lighting issue
  • Fixed a softlock issue sometimes occurring when a circuit box is destroyed


For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]

GUARDED GETAWAY: new heist available now!

Update 1.2.2


  • Added Guarded Getaway mission
  • Added new furniture, floors, and dynamic light sources
  • Added decoration to several missions
  • Added some new dialog lines
  • Added ability to pickpocket civilians easier while in a tight crowd

  • Improved Overview Mode camera animations
  • Improved designs for civilians who are lying down
  • Improved smoke particles
  • Improved some missions based on feedback
  • Tweaked civilian stealth difficulty

  • Fixed a bug where the loot highlight would sometimes not highlight the last loot
  • Fixed loot highlights affected by the lighting system, making them difficult to see in dark scenes
  • Fixed enemies ignoring their shoulder tilt angle when shooting
  • Fixed police drones getting stuck in furniture


For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]

Update 1.2.1 brings Gamepad support to the game!

Update 1.2.1


This update greatly improves on the previous barely existing gamepad functionality. All features are accessible without using a keyboard or mouse.
You can freely switch between gamepad and keyboard, and even use both at once! Button prompts automatically adapt to the input method you use. A new setting is also present which allows you to adjust the level of aim assist you want, or turn it off completely.

  • Added gamepad support
  • Added ability to toggle sneaking by quickly tapping the sneak button
  • Added setting for adjusting gamepad aim assist strength
  • Added setting for adjusting gamepad cursor speed
  • Added ability to press left and right to change mission type in Freeplay
  • Added indicator for when you have insufficient money when trying to buy an item
  • Added indicator for when no heist is selected in Freeplay

  • Improved UI button prompts
  • Improved tutorial texts with support for gamepad buttons
  • Improved ground textures and roads
  • Improved multiple aspects of Police Station
  • Improved clarity in a tutorial text
  • Improved muzzle flame sparks
  • Improved fire sparks
  • Changed liquid nitrogen, it now cools down vault drills as well
  • Changed gun store so you no longer have to press the back button twice to exit
  • Changed the item wheel to activate slow motion while in use
  • Changed Health Kit & Power Killer to use 2 credits for improved balancing
  • Tweaked some weapon ammo amount

  • Fixed starting the game in windowed mode resulting a tiny game window
  • Fixed the newly released equipment not staying equipped after entering a vehicle
  • Fixed a key card door in Gang Hideout
  • Fixed a user interface issue in The Port
  • Fixed an issue with Museum of the Artifact where drones could get stuck inside a vehicle
  • Fixed door mini-game icons not highlighting when hovering the mouse over them
  • Fixed Assassination objective still visible when killing the target without entering the panic room
  • Fixed camera-guards showing the Call Police icon duplicated
  • Fixed the moving guard in Pillage City Bank not moving
  • Fixed the gas mask not following the player's head when leaning
  • Fixed tutorial for opening the item wheel showing during scenes where the feature is disabled
  • Fixed an interaction prompt displayed as gray, even though the interaction is available
  • Fixed explosives incorrectly destroying vault doors
  • Fixed objective- and custom markers drawing twice
  • Fixed inability to use the scroll wheel to change weapons in Prologue
  • Fixed "Selected Heist" text showing while the game is paused in Freeplay
  • Fixed Settings animating in slow-motion if the player has low health
  • Fixed a crash regarding the sniper enemy
  • Fixed a crash occurring when a certain script is run while the player does not exist
  • Fixed several rare crashes in the settings menu


For questions or feedback, you can join the A-Star Theft discord server, or mail me at: [email protected]

The Anniversary Update is live! | Update 1.2

A-Star Theft: The Anniversary Update


A-Star Theft celebrates one year on Steam! To show my commitment to the game, this update brings a ton of new features and improvements to enhance your criminal experience!

[previewyoutube][/previewyoutube]

[h3]Graphical Upgrades[/h3]
  • Migrated to a true pixel-art graphics style
  • Greatly reduced lighting artifacts
  • Improved lighting system: Additive lighting and support for overexposure
  • UI Changes to accommodate the additive lighting system

[h3]Weapons & Equipment[/h3]
  • Added Pump Action Shotgun weapon
  • Added Sniper weapon
  • Added Gas Mask equipment
  • Added Expanded Body Bag equipment
  • Added Health Kit equipment
  • Added Ammo Bag equipment

[h3]New Enemies[/h3]
  • Added Sniper enemy
  • Added Police Drone enemy

[h3]Other improvements[/h3]
  • Bullets can now penetrate and damage multiple enemies
  • Added setting to toggle between new and legacy graphics
  • Added indicator for enabled settings
  • Added more NPC dialog lines
  • Improved main menu music
  • Improved some equipment icons
  • Improved decoration in Museum Of The Artifact
  • Improved loot placement in Bank of San Dinero
  • Improved loot placement in Bloody Hospital
  • Improved toxic gas graphics
  • Improved game window resizing
  • Tweaked Bloody Hospital difficulty
  • Tweaked SWAT turret difficulty
  • Tweaked toxic gas damage
  • Tweaked ammo amount for Krafthaggla weapon
  • Toxic gas can now be placed anywhere, not only behind doors
  • Changed "Take: $" to "Stolen: $" for clarity, as it is not a prompt
  • Fixed NPCs' arms sometimes rotating to the side
  • Fixed locked-door icon being shown above other interaction icons in Overview Mode
  • Fixed inability to push down hostages while they are following the player
  • Fixed turrets shooting the player when outside of the view
  • Fixed an issue where players could lock themselves inside rooms with electronic doors
  • Fixed 'Revive Character' button showing while the game is paused
  • Fixed some NPC reaction icons drifting to the right side of the screen
  • Fixed an issue where toxic gas is invisible for some players
  • Fixed players being able move during dialog directly after a new chapter starts
  • Fixed heist introduction animation pausing when the game is paused
  • Fixed main menu border overshooting its animation if the game stutters


There are also plans for a lot more Freeplay heists coming in the future!