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March Update

This update includes an option to use some new experimental rules for single-player skirmish and custom multiplayer games. The experimental rules are intended to change some of the incentives for burning cards in your deck and slightly extend the duration of games.

[h3]Experimental Rules[/h3]
  • Can enable "Experimental Rules" for Skirmish and custom multiplayer games
  • Card burns now give 4 gold for first burn per turn then 3,2,1
  • Firewood burns still give 2 hammers and 1 science
  • Palace gives 1 additional hammer
  • Mine adds 1 additional hammer to yield
  • Scout gather hammer cost removed
  • Huts are more likely to give science
  • Hut spawn rates increased



[h3]Fixes[/h3]
  • Fixed an error in the Player Explorer
  • Fixed an error that could occur with citizens when a city is pillaged