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Hexarchy Alpha Update 0.342

[h2]New Scoring System[/h2]
  • Points now work like they do in games like Settlers of Catan
  • You earn points for hexes, population, units, wonders, and holy sites
  • The game ends when a player reaches 100 points
  • If you lose hexes, cities, etc, you lose points
  • This system makes the end of games more exciting since dramatic changes in score can happen in a single turn and there may be paths to victory even if you got a slow start



[h2]New Daily Challenges[/h2]
  • Daily challenges now include 1-3 random objectives
  • Try to complete the objectives in the shortest number of turns possible
  • Like before, results are announced on Discord and the high score gets the Daily Champion role!
  • If two players have the same turn count, the player with the most points at end has the high score