Hexarchy Alpha Update 0.406
Thank you to all of our testers and supporters on Kickstarter!
[h2]Misc[/h2]
[h2]Bug Fixes[/h2]
[h2]Misc[/h2]
- When the target player count (currently 4) is reached in a publicly created multiplayer lobby, the game will automatically start after a countdown. This is to prevent someone from making a public, never starting it, and block other players from playing when they click "Find game"
- New (still placeholder) Lumbermill card illustration
[h2]Bug Fixes[/h2]
- Fixed jankiness when you mouseover the discard pile
- Fixed an issue where disabling the birds could cause the title screen to have an error when initializing. This could cause the buttons on the title screen to not work.
- Fixed a bug where Courthouse could increase a city's maintenance from 0 to 1 (thanks @vTri)
- Fixed an issue where Eliminate All Players daily challenges could be on larger maps than intended
- Fixed an issue where card hover pop ups could get stuck on the screen when playing events after you end your turn
- Fixed an issue where hovering over a hex would not cause the worker token to popup if the resource overlay had not been turned on this turn
- Fixed an issue with Discord integration that could cause daily challenge results to be reported for the wrong day
- Fixed spelling of "Colosseum"