1. Hexarchy
  2. News
  3. Hexarchy Alpha Update 0.406

Hexarchy Alpha Update 0.406

Thank you to all of our testers and supporters on Kickstarter!

[h2]Misc[/h2]
  • When the target player count (currently 4) is reached in a publicly created multiplayer lobby, the game will automatically start after a countdown. This is to prevent someone from making a public, never starting it, and block other players from playing when they click "Find game"
  • New (still placeholder) Lumbermill card illustration


[h2]Bug Fixes[/h2]
  • Fixed jankiness when you mouseover the discard pile
  • Fixed an issue where disabling the birds could cause the title screen to have an error when initializing. This could cause the buttons on the title screen to not work.
  • Fixed a bug where Courthouse could increase a city's maintenance from 0 to 1 (thanks @vTri)
  • Fixed an issue where Eliminate All Players daily challenges could be on larger maps than intended
  • Fixed an issue where card hover pop ups could get stuck on the screen when playing events after you end your turn
  • Fixed an issue where hovering over a hex would not cause the worker token to popup if the resource overlay had not been turned on this turn
  • Fixed an issue with Discord integration that could cause daily challenge results to be reported for the wrong day
  • Fixed spelling of "Colosseum"