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  3. Thank you, testers! Stay tuned for the next play test.

Thank you, testers! Stay tuned for the next play test.

That concludes this play test. Thank you, testers!

We've received a whole lot of feedback, suggestions, and bug reports. We have a lot to go through and a ton of work to do. We're continually impressed by how thoughtful the community's feedback is - it inspires us to make Hexarchy the best game it can be.

It won't be long until the next play test so stay tuned. If you're not on Discord, we invite you to join the ongoing discussion with other players and the devs: http://tinyurl.com/hexarchy

[h3]Multiplayer Stats[/h3]

For those of you interested in multiplayer, here's some metrics from the multiplayer games during the play test:






It's a priority for us to ensure that there are multiple pathways to victory in a game, so we split all of the completed multiplayer games into two groups - where the winner captured at least one enemy city and where the winner did not. Here is some data comparing those two groups: