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  3. Hexarchy 1.2.998 - Fixes and minor changes

Hexarchy 1.2.998 - Fixes and minor changes

[h3]Balance[/h3]
  • Fort grants vision of the surrounding area
  • Great Lighthouse grants vision of the surrounding area
  • Infrastructure and Conscription can no longer be played while potential target cards are stored for next turn
  • Can build roads through allied territory


[h3]Misc[/h3]
  • Can mouseover player names on leaderboards to view their unique banner
  • Farm and Winery models updated
  • Holy Site model updated
  • Iron, Stone, Marble, and Salt graphics updated (no more cubes!)


[h3]Fixes[/h3]
  • Fixed an issue that was allowing players to identify bots in multiplayer games
  • Fixed an issue where palace hammers would be lost for a turn when capital is moved to a new city
  • Fixed an issue where an enemy unit could show in the selection window on a hex where it no longer is
  • Fixed an issue where a pillaging a city could remove ownership for a hex being worked by a different city
  • Fixed an issue in tutorial level 2 where it could ask you to pickup a resource in your inventory when there is none