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Hexarchy 1.0.828

[h3]UI[/h3]
  • New popup that allows players to change their preferred civilization any time they queue for, join, or create a multiplayer game
  • Civilization bonuses and unique cards show when choosing your multiplayer preferred civilization or selecting them for Hegemon
  • Locked difficulty settings now show up in AI difficulty dropdowns
  • Visual feedback for challenge results being processed
  • Resetting a Hegemon campaign now allows you to adjust the difficulty when creating a new one
  • Added a menu option to disable warnings about burning Settler and Tech cards
  • Added a menu option to disable using your Discord username in challenge and multiplayer results
  • Added notification for when your game version is out of date


[h3]Balance[/h3]
  • Can no longer redraw hand for free after burning a card
  • Hegemon score penalties doubled. For example if 10% of runs were completed by Rome, the penalty on scores is now 20%
  • Warehouse storage bonus increased to 3
  • Craftsmanship now only gives 1 culture per building and improvement
  • Spearman bonus defending against cavalry changed to 300%
  • Charge will now still make a unit attack if its movement is blocked in multiplayer
  • In multiplayer, if a unit cannot advance immediately after an attack, it will try again after all player attacks and moves are completed


[h3]Misc[/h3]
  • Starter Campaign difficulty adjustments


[h3]Fixes[/h3]
  • Fixed an issue where Great Library could give duplicate cards
  • Fixed an issue where the AI could research a tech without all of the prerequisites
  • Fixed an issue with recording challenge results for the Daily Duty, Steadfast, and Monthly Marshal achievements
  • Fixed a glitch in the leaderboards caused by quickly switching between "All Attempts" and "First Attempts"
  • Fixed an issue where spearman bonus was not effecting Cossacks and Companion Cavalry
  • Fixed an issue where Volley was not effecting Berserker attacks
  • Barracks and Fort are now correctly labeled as Improvements
  • Fixed issue in tutorial where Charge tip could highlight Charge card in your discard pile



**Multiplayer games require all players to be on the same game version**