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Hexarchy News

Hexarchy Alpha Update 0.363

[h2]Updated unit models[/h2]
  • What they lack in detail they make up for in stylistic consistency with the terrain


[h2]Player elimination[/h2]
  • Can now eliminate enemy players from the game by capturing or razing all their cities
  • Can win the game by eliminating all enemy players
  • Added new daily challenge objectives for eliminating enemies


[h2]UI Updates[/h2]
  • When units or cities require additional gold for maintenance a red path will blink showing the maintenance path
  • Added floating text when promotions or other buffs are applied to units
  • "We love you" bonuses on a city now show as hearts instead of stars and don't show on enemy cities


[h2]Misc[/h2]
  • Bot nerfed in tutorial
  • Improved bot order generation performance
  • Added new music tracks
  • Several bug fixes

Hexarchy Alpha Update 0.357

Bug Fixes and Minor Improvements
  • Now works correctly on M1 Macs
  • Fixed a problem where it would let you play Infrastructure when you couldn't
  • Can now select a target hex near the bottom of a screen when playing a card
  • Should no longer be easy to accidentally play cards when trying to destroy them
  • Improved analytics and error collection
  • Many other minor fixes


Known Bugs
  • Cannot start a manually created multiplayer game. Can still use the "Find Game" option to use matchmaking

Hexarchy Alpha Update 0.342

[h2]New Scoring System[/h2]
  • Points now work like they do in games like Settlers of Catan
  • You earn points for hexes, population, units, wonders, and holy sites
  • The game ends when a player reaches 100 points
  • If you lose hexes, cities, etc, you lose points
  • This system makes the end of games more exciting since dramatic changes in score can happen in a single turn and there may be paths to victory even if you got a slow start



[h2]New Daily Challenges[/h2]
  • Daily challenges now include 1-3 random objectives
  • Try to complete the objectives in the shortest number of turns possible
  • Like before, results are announced on Discord and the high score gets the Daily Champion role!
  • If two players have the same turn count, the player with the most points at end has the high score

Hexarchy Alpha Update 0.332

[h2]Tutorial Improvements[/h2]
  • Added tutorial objectives
  • Improved tip display
  • Reorganized tips
  • Several tutorial fixes

Try the demo now! Turn-based 4x battle-royale! Multiplayer stream.

Hexarchy is a fast-paced strategy game. It takes the consequential decisions of a multi-hour 4x game and packs them into an action-packed hour long game.