1. PogoChamp
  2. News
  3. Weekly Progress Report #60

Weekly Progress Report #60

I decided to revamp the Pause Menu this week to better match the UI of the Main Menu and the redesigned Level Select.

[h2]In a level:[/h2]


[h2]In a Replay:[/h2]


I also spent time this week relaxing and recharging from working extra hard the previous few weeks before I released the Level Select redesign, so I didn't get a ton of PogoChamp related work done. I'm doing a little bit of brainstorming about new levels and other improvements, so keep an eye out for those in the coming weeks.

Changelog
  • UI: Updated the in-level Pause Menu UI.
  • UI: Added Leaderboard to in-level Pause Menu.
  • UI: Updated the survival mode in-level Pause Menu.
  • BUG FIX: Rumble is now properly disabled when changing levels.
  • BUG FIX: Fix position for camera in 15 star gate unlock animation.
  • UI: Pause Menu now reflects replay stats when looking at replays.
  • BUG FIX: Replays weren't pausing when the pause menu was opened when not connected to Steam.
  • BUG FIX: Fix missing script error related to conveyor belts in various levels.
  • BUG FIX: Fixed an issue where I accidentally uploaded a build that only included the demo build levels.
  • DEV: Created a build script to more reliably generate full & demo builds.
  • BUG FIX: Fix some issues related to build path mismatches now that I'm using the new build script.