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Weekly Progress Report #45

The new update is almost here! This week I added lots of new features and bug fixes related to the new modes. There's still a few more things to fix, but I'm hoping to have it ready next week. Thanks for your patience!

Changelog: Not in Steam Build yet
  • FEATURE: Survival Mode leaderboards now work.
  • BUG FIX: Fix regression that caused options menu tooltips to display the wrong text color.
  • UX: Hide Speedrun Timer and don't count time if you're in Survival / Daily Challenge mode.
  • GAMEPLAY: Swap order of Salmon and Flying Fish now that Salmon is easier.
  • BUG: Fix bug that caused the game to StackOverflow when you successfully beat a Survival or Daily Challenge mode run.
  • GAMEPLAY: Reorder a bunch of levels around levels 30-50.
  • FEATURE: Add 4 new achievements.
  • UX: Update Level Select geometry & path positions.
  • FEATURE: Daily Challenge settings are now fetched from a the PogoChamp server.
  • FEATURE: If for some reason you can't connect to the server, will generate a local Daily Challenge.
  • FEATURE: Add popup to Main Menu that tells you if your game is out of date.
  • FEATURE: Added loading and error popups to Daily Challenge selection.
  • FEATURE: Added a screen before starting Survival Mode or Daily Challenge that shows the leaderboard and your personal best.
  • UX: Ranks are now included in Survival Mode leaderboard.
  • UX: Flag current user on Survival Mode leaderboards.
  • BUG: Fix bug where Daily Challenge personal bests were not loaded correctly.
  • BUG: Fix bug where Daily Challenge scores were not uploading to the leaderboard.
  • BUG: Fix bug where you could not navigate to the Survival Mode leaderboard with a controller.
  • BUG: Fix bug where UI navigation focus could jump to Achievement notifications.
  • FEATURE: Daily Challenge leaderboards will now be created automatically if none exists for the current day.
  • UX: Change empty text for Survival and Daily Challenge leaderboards to be more encouraging.
  • BUG: Fix bug where leaderboards were displaying global information even when you were in friend mode.
  • BUG: Fix bug where leaderboards could display duplicate entries when you complete a level.
  • UX: Survival Mode pause menu now displays properly formatted time.
  • VISUAL: Fix grid alignment on Flying Fish & Slope Progression.
  • BUG: Fix bug where mouse hover didn't select elements in Survival Mode leaderboard screen.
  • BUG: Fix click hitbox on Survival Mode display type header.
  • UX: Reduce minimum display time of achievement notifications in Survival Mode.