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  3. Fix "Next Level" arrow appearing at the wrong time.

Fix "Next Level" arrow appearing at the wrong time.

The "built" version of the game has slightly different script execution timing, which caused the "Next Level" arrow to appear much earlier than it was supposed to.

Also fixed:
* Improved lighting on Jailbreak.
* Fixed Null Pointer Exception when objects without materials are in front of your character (triggering the "see through" mode).