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V9.5 Hotfix Update!

Hi everyone,

Just a few hotfixes.

Have a great day.

BUGFIX - Onions Soup mix would sometimes not boil and turn into Onion Soup.
BUGFIX - Could not add clean water to the pot in order to make Onion Soup.
BUGFIX - Toggling the Stone Grinder on/off would sometimes result in power usages math errors. This would cause the Power Out in the control panel to be wrong.
BUGFIX - Onions were spawning in the winter.
BUGFIX - All food plants were spawning in winter only game play.

V9.4 Now live!

Hi Everyone.

So V9.4 is now live on all branches.

Please report any bugs to the bug report section here on Steam. When possible please form one thread for each bug versus multiple threads for the same issue- it helps keep the community information together.

And if you haven't already, don't forget to join our Discord!

Have a wonderful day and stay safe!


New Content:

ADDED - Onions: New vegetable grown in the wild. They can also be grown on the plant bed using onion sprouts.
ADDED - Onions Sprouts: Obtained by harvesting onions and can also be found while looting villages.
ADDED - Onion Soup: Made on the stove in a pot. Add at least 100 water and 1 onion to the pot and let it boil. Once cooked, use a Clay Bowl to grab the soup. Adds +1 to your max thirst when consumed.
ADDED - Clay Bowl: Made on the workbench with 3 clay, used to take soup out of the pot.



ADDED - The Stone Grinder: Add stone like the stone crate and let this machine grind small stones automatically if you have sufficient power. [E] to add stones and [RMB] to take the sand and fragments. I have added a way to discard all the sand [H] and keep only the fragments for those who do not want sand.

- Requires 100 Power.
- Grinds small stones into sand and iron fragments.
- Each stone will provide 20 sand and 3 fragments.
- It takes 25 seconds to grind each stone.

Build Recipe:
12 x Electrical Parts
6 x Mechanical Parts
20 x Iron Ingots
5 x Planks




Food Changes:

CHANGE - The Stew Mix now requires 1 onion to make. (1 raw fish, 1 raw meat, 1 potato and 1 onion)
CHANGE - Rations recipe change (1 stew mix, 1 melon, 3 mushrooms and 1 plastic)
CHANGE - Rations: +1 max proteins, +1 max carbs and +1 max fats when consumed (max 200)
CHANGE - Veggie Salad: +1 max vitamins when consumed (max 200)
CHANGE - Fruit Salad perish time increased from 4 hours to 22 hours.
CHANGE - Veggie Salad perish time increased from 4 hours to 22 hours.


Other Changes:

CHANGE - Control Panel component toggle.
Added by popular demand, you can toggle components that require power on/off from the control panel.
CHANGE - No more food plant spawns in the winter, get yourself ready with some plant beds in the warmer months.
ADDED - Map marker for the Log Cart. Just a plain red circle to identify the carts location.
ADDED - Take all button on chests and extractors.
ADDED - Some have requested a way to remove any held weapons. Pressing [0] will now remove it.




Bug Fixes:

BUGFIX - Log Carts disappearing at cave entrances.
BUGFIX - Clicking the OK button of the settings UI was not closing it.
BUGFIX - Saving and reloading a file during a Horde Event would cancel the event.
BUGFIX - Dropping used/broken clothes on the ground and reloading the game would result in their durability being restored.

Community Updates

There will be some tweaking & reorganization of the Steam Forums & our Community Discord over the next week as things are updated and rearranged. The community Trello will also be updated with a new section detailing the Developers thoughts on some commonly requested features/changes.
For both the Discord and the Forums- don't be surprised to see things added/removed/moved!

If you have experience working on Community wikis and would like to help with a wiki for The Infected, contact Sifner by Discord PM- you can find him within the Infected community Discord server. Collaboration/organization for the wiki team will be organized via Discord.

And if you're not currently a member of our Discord- join up!

9.4 Progress Report!

Hi Everyone,

I know I mentioned that the last mini update would be the last one before V10 came out, but!

V10 has evolved to encompass some fairly significant work and changes under the hood. Because of this content overhaul, V10 will require about 2-3 months before being released.

To cover some of the time before the next major update, I will aim for a few smaller content updates that won't interfere with the content/changes coming in V10. Details on what's included in V10 will be shared at some point in the near future.

Here is a running list of additions/changes that are completed so far for the upcoming V9.4 Update. This post will be updated every few days so be sure to keep an eye on it if you'd like to keep tabs on stuff coming down the pipeline.

Update 9.4 should be ready for release in about 1-2 weeks.


Last edit: 5/24/21 by DaDev


New Content:

ADDED - Onions: New vegetable grown in the wild. They can also be grown on the plant bed using onion sprouts.
ADDED - Onions Sprouts: Obtained by harvesting onions and can also be found while looting villages.
ADDED - Onion Soup: Made on the stove in a pot. Add at least 100 water and 1 onion to the pot and let it boil. Once cooked, use a Clay Bowl to grab the soup. Adds +1 to your max thirst when consumed.
ADDED - Clay Bowl: Made on the workbench with 3 clay, used to take soup out of the pot.



ADDED - The Stone Grinder: Add stone like the stone crate and let this machine grind small stones automatically if you have sufficient power. [E] to add stones and [RMB] to take the sand and fragments. I have added a way to discard all the sand [H] and keep only the fragments for those who do not want sand.

- Requires 100 Power.
- Grinds small stones into sand and iron fragments.
- Each stone will provide 20 sand and 3 fragments.
- It takes 25 seconds to grind each stone.

Build Recipe:
12 x Electrical Parts
6 x Mechanical Parts
20 x Iron Ingots
5 x Planks




Food Changes:

CHANGE - The Stew Mix now requires 1 onion to make. (1 raw fish, 1 raw meat, 1 potato and 1 onion)
CHANGE - Rations recipe change (1 stew mix, 1 melon, 3 mushrooms and 1 plastic)
CHANGE - Rations: +1 max proteins, +1 max carbs and +1 max fats when consumed (max 200)
CHANGE - Veggie Salad: +1 max vitamins when consumed (max 200)
CHANGE - Fruit Salad perish time increased from 4 hours to 22 hours.
CHANGE - Veggie Salad perish time increased from 4 hours to 22 hours.


Other Changes:

CHANGE - Control Panel component toggle.
Added by popular demand, you can toggle components that require power on/off from the control panel.
CHANGE - No more food plant spawns in the winter, get yourself ready with some plant beds in the warmer months.
ADDED - Map marker for the Log Cart. Just a plain red circle to identify the carts location.
ADDED - Take all button on chests and extractors.
ADDED - Some have requested a way to remove any held weapons. Pressing [0] will now remove it.




Bug Fixes:

BUGFIX - Log Carts disappearing at cave entrances.
BUGFIX - Clicking the OK button of the settings UI was not closing it.
BUGFIX - Saving and reloading a file during a Horde Event would cancel the event.
BUGFIX - Dropping used/broken clothes on the ground and reloading the game would result in their durability being restored.

Community Updates

There will be some tweaking & reorganization of the Steam Forums & our Community Discord over the next week as things are updated and rearranged. The community Trello will also be updated with a new section detailing the Developers thoughts on some commonly requested features/changes.
For both the Discord and the Forums- don't be surprised to see things added/removed/moved!

If you have experience working on Community wikis and would like to help with a wiki for The Infected, contact Sifner by Discord PM- you can find him within the Infected community Discord server. Collaboration/organization for the wiki team will be organized via Discord.

And if you're not currently a member of our Discord- join up!

Mini Update 9.3!

Hey everyone!

This will be the final mini update before V10.0 is released. This update is focused on AI optimization and combat behavior(s). FPS and overall game performance should also be better on this update.

Last Edit: 5/5 by Sifner


AI Changes:

CHANGE - AI behavior optimization, boost to game play performance.
CHANGE - Performance tweak: Village AI will now spawn in when Player gets within specific distance of village as opposed to on game load.

ADDED - Vambies are starting to develop new behaviors & skills that tie in to their unique nature. When engaged in combat with the player, there is a chance the Vambie will retreat to heal themselves up. They can jump away, run away, or utilize their new teleport mechanic to phase out of range to safety.



ADDED - Vambie behavior- observation. Enemy AI may now observe players at a distance before choosing to engage or retreat.




Other Changes and Additions:

CHANGE - Visibility in Blizzards decreased.
CHANGE - No more fog/mist intrusion into player bases.
CHANGE - Control panel now lists quantity of each type of power source.
CHANGE - Fresh games will spawn an extra ration of sticks & stones in close proximity to the player.
CHANGE - Modifications to the village loot item spawn list.
CHANGE - Increased perish time of raw and baked potatoes to 12 hours.

ADDED - 2 new game settings-- these may be changed when loading a game as well as on the start of a new save.

1) By default a month takes 60 real time minutes but players can now adjust that time to suit their game play style.
2) Players can now toggle between playing with all 4 seasons, only winter or only summer.
Please note that choosing "Only Winter" means you cannot fish, as the water will remain frozen.




Bug Fixes:

BUGFIX - Dead Scorpion would sometimes read "Harvest Fox".
BUGFIX - Under the hood Errors for Patrolling AI in the AI combat component.
BUGFIX - All Doors now have a nav blocker do ensure no more lag when opening/closing doors.
BUGFIX - Adding an inner half wall on top of the full inner wall would casue the half wall to destroy.
BUGFIX - Various adjustments to the building systems alignment of parts.
BUGFIX - Some french translation fixes.
BUGFIX - Animals will no longer catapult players in the air when bumping into them.

V9.2 Mini Update!

Hi everyone,

Another small update with some fixes and changes.


Changes:

CHANGE - Cement Half Wall changed to a Brick Half Wall.
CHANGE - Health and Stamina maximum increased from 200 to 300. Players can increase these by eating advanced foods such as Meat Stews and Fruit Salads.
CHANGE - Quite a few have been asking me to look at the control panel widget and identify which components are actually running or not. I have added some text colors and check boxes to identify them.
CHANGE - Another popular demand has been to allow the drying racks to be placed on foundations also. At first I thought the outdoor air should be required to dry the meats but after getting many requests for it to be placed indoors also, I have changed my mind.
CHANGE - Increased oxygen depletion time, can stay under water for longer.





Bug Fixes:

BUGFIX - Dying while drowning was causing player to keep drowning even after death and resapwn on bed.
BUGFIX - When loading a game with a Horde Night active, the amount of vambies left to kill would read something like "5 of 0 left to kill"
BUGFIX - Decreased FPS when interacting with some crafting stations.
BUGFIX - Could no longer overlap spike traps if they were white ghosts.
BUGFIX - AI would sometimes move and walk around after death.