Dev Blog: Free Update - Battle For Tertium
Hello Everyone,
[p][/p][p]Alongside the release of the Arbites Class on June 23, Warhammer 40,000: Darktide will also receive a free update, dubbed Battle for Tertium.[/p][p][/p][p][/p][p]Existing players with characters at level 10 or higher can choose to skip the story or play it from the beginning. Players who change their minds about playing the campaign can opt out by using the Personality Scourge at the Chirurgeon. [/p][p]
[/p][p]Additionally, the difficulty system has also been overhauled. You now unlock new difficulties by completing missions rather than leveling up your characters. You must prove your skills at your current maximum difficulty to unlock access to the next one. We intend to create a motivation for new players to master the game step by step, and for veteran players to feel assured that their teammates have earned the right to be there.
[/p][p]You will make progress by playing missions at your current maximum difficulty. Completing missions advances your progress. Failure reduces progress but very slightly. Additionally, you will never be demoted to a lower difficulty tier, regardless of how many missions you fail. Higher difficulties will require you to complete more missions to unlock them.[/p][p][/p][p]For existing characters, your difficulty progression will be migrated based on their character level and completed missions.
[/p][p]Auric is now a standalone difficulty tier, placed above Damnation. We felt that Auric Heresy fell in an awkward spot compared to Damnation, with the increased mission options per difficulty, we decided it was best to turn Auric into its own difficulty level. Additionally, we have removed Sedition difficulty and made a few minor changes to Uprising to take its place, as we felt there was too much downtime with too few enemies between hordes. These changes aim to keep you in the action more often.[/p][p][/p][h2]
[/p][p]Dev Note: If you've ever wanted to relisten to the memory echoes you've unlocked in the Mortis Trials, you should take a look behind the pillars in the meat grinder.
[/p][p]New difficulty for Mortis Trials[/p][p]Since the release of Mortis Trials we have noticed people requesting a higher challenge in Mortis Trials! So, we are adding a new difficulty, Auric, as well as some other small changes.[/p]
- [p]There will now be a shorter time in between waves.[/p]
- [p]Waves will now have more enemies and enemy types increasing variety.[/p]
- [p]We are changing the base difficulty to match an Auric difficulty mission.[/p]
[/p][p]Key Changes in Update 1.8.0:[/p]
- [p]"Devil's Claw" Swords[/p]
- [p]Tactical Axes[/p]
- [p]Shock Mauls[/p]
- [p]Heavy Eviscerators[/p]
- [p]Helbore Lasguns[/p]
- [p]Combat Shotguns[/p]
- [p]Double-barreled Shotgun[/p]
Detailed notes of all changes can be found HERE[/p][p][/p][p]