Hotfix #74 (1.8.6)
Hey Everyone,
[p]Hotfix #74 (1.8.6) is currently rolling out across our platforms. In the meantime, you can read the notes below.[/p][p]General Fixes[/p]
- [p]Fixed a crash caused by the new Buff HUD changes.[/p]
- [p]Fixed a crash that can occur when opening the Mission Terminal while network connection is lost.[/p]
- [p]Fixed a crash that can occur when trying to dodge while carrying a luggable.[/p]
- [p]Fixed a sync issue that could end up blocking some players from joining the Mourningstar.[/p]
- [p]Reduced memory usage in the Mourningstar which should lead to reduced crashes on PlayStation.[/p]
- [p]Reworked how particle destruction works to avoid a set of fairly common crashes.[/p]
- [p]Reduced maximum packet size to improve network stability under poor network conditions.[/p]
- [p]Solved a case in which the game could lose access to data services during a gameplay session.[/p][p][/p]
- [p]Fixed an issue where the Hangledge Rescue animation was playing too quickly.[/p][p][/p]
[/p][p]Mission Pool[/p][p]Incoming[/p]
- [p]Enclavum Baross[/p]
- [p]Comms-Plex 154/2f[/p]
- [p]Archivum Sycorax[/p]
- [p]Hab Dreyko
[/p]
- [p]Cranial Corruption[/p]
- [p]The Blight Spreads[/p]
- [p]Fixed an issue where the Cyber-Mastiff was teleported in the elevator with incorrect rotation.[/p]
- [p]Fixed an issue where the Cyber-Mastiff would sometimes move upward after colliding with walls instead of falling naturally due to gravity.
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- [p]Fixed an issue that was causing the Suppression Shield & Shock Maul to block the view during the outro cutscene for assassination missions.
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[/p][p]We’ll see you on the Mourningstar. [/p][p][/p][p]– The Darktide Team[/p][p]
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