1. Warhammer 40,000: Darktide
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  3. Patch 1.10.4 - Patch Notes

Patch 1.10.4 - Patch Notes

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Warband, 
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This patch comes with several technical improvements that we hope will increase stability and network performance in the game. It should also improve playing on slower and/or unstable network connections. In addition we also improved memory usage to help performance on lower-end devices. [/p][p][/p][p]We will continue to work on improvements, and we urge you all to keep sending in crash reports, as they really help us to find further solutions. [/p][p][/p][p]Patch 1.10.4 is currently rolling out across our platforms. In the meantime, you can read the notes below. 
[/p][p][/p][p]General Bug Fixes[/p]
  • [p]Several improvements and fixes to stability and network performance. [/p]
  • [p]Improved memory usage to increase performance on lower-end devices.[/p]
  • [p]Fixed a bug where the Mission Board and the Special Assignments would have mismatching ordering on the campaign missions[/p]
  • [p]Fixed an issue that was causing the server to crash when players would step in specific locations in several missions.[/p]
  • [p]Fixed a memory leak when generating player portraits for UI presentations.[/p]
  • [p]Fixed an issue where the second damage instance of multiple-hits Heavy attacks on the Chirurgeon's Mk IV Bone Saw was not using the correct profile when having the Brittleness coating applied.[/p]
  • [p]Fixed a crash which could happen when another player disconnected just as Rampage! ended.[/p]
  • [p]Fixed an issue that was causing the Stimm Supply to get stuck in the player's hands after trying to place it.[/p]
  • [p]Fixed crash that could happen if the player leaves missions while particle effects still are active.[/p]
  • [p]Fixed an issue that could happen when a player left the game from the menu causing the slot for another player to join to be locked for a certain amount of time. [/p]
  • [p]Fixed "Well Oiled Killteam" penance not progressing.[/p]
  • [p]Fixed an issue that was causing the last blessing point for the Shredder Autopistol to remain unspent.[/p]
  • [p]Fixed an issue where the Auspex Drill penance wouldn’t track towards completion.[/p]
  • [p]Fixed a lighting issue where the light would turn from dark to very bright. [/p]
  • [p]Fixed an issue where the mission’s fog would disappear completely when using a stealth ability.[/p]
  • [p]Fixed an issue where certain language fonts had issues rendering correctly on the Aquila Purchase screen.[/p]
  • [p]Fixed bug where when using a controller and starting a campaign mission from the Special Assignments view would also start the debrief video.[/p]
  • [p]Reverted an unintended change introduced in 1.10.3 that made weapon specific dodge linger time affect incoming ranged attacks. [/p]
  • [p]Reverted an unintended change that allowed dodge stats from talent trees to also impact incoming ranged damage.
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[p]Cosmetic Fixes[/p]
  • [p]Fixed color name in item title of the Hive Scum Hood (KHAKI) to the correct color.[/p]
  • [p]Fixed graphical issue where the white skull decal did not show up on the MK IVM Pot Helm With Gas Mask (XXXXL).[/p]
  • [p]Fixed headgear clipping with the ears on some faces - Steel Legion Flak Helmet (Parade Polish).[/p]
  • [p]Fixed deformation issue with implant - Commando Beret With Augmetic Implant (Green).[/p]
  • [p]Fixed clipping issues with face - Athonian 98th Pilgrim's Warhelm (Red).[/p]
  • [p]Fixed issue with backpacks clipping with the cloak - Athonian 98th Fatigues.[/p]
  • [p]Rolling Bones trinket now shows as expected when showcased in the UI screens.[/p]
  • [p]Fixed clipping with strap and head on Slasher Hivescum Headgear [/p]
  • [p]Fixed distortion in Commando Beret with Augmetic Implant (Green).[/p]
  • [p]Fixed clipping issue with leg armor on Krieg Vigil Greatcoat (Krieg 143rd).[/p]
  • [p]Fixed physics on Votarist's Pot Helm with Rebreather [/p]
  • [p]Fixed clipping issue with leg armor on Imperius pattern Psykana garb.[/p]
[p][/p][p]Additional Changes[/p]
  • [p]Corrected the penance conditions of some missions with misgiving information.[/p]
  • [p]Arbites' Remote Detonation now has the correct icon in the HUD.[/p]
  • [p]Fixed an issue where Dual Autopistols didn't have shell casings ejected from the weapons when firing.[/p]
  • [p]Fixed muzzle smoke for Dual Stub Pistols and Stub Revolver moving in unintended directions.[/p]
  • [p]Fixed an issue that was causing Dual Stub Pistols magazines to cast unintended shadows when they ejected.

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[p][/p][p]That’s all for today! [/p][p]
[/p][p]We’ll see you on the Mourningstar. [/p][p]
[/p][p]– The Darktide Team[/p][p]
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