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Claim the Mancunio Campaign Cosmetics!

Rejects,


Warhammer Fest might be over but we do have some cosmetics to keep the celebration going in Tertium! Claim your helmets, trinket and portrait frame with the code WarhammerFest here: https://accounts.atoma.cloud/login


Code is available to claim until 18 May 2023

Warhammer 40k Darktide patch makes challenges more team-friendly

Warhammer 40k Darktide patch 9 has arrived on Steam, and developer Fatshark says its new Darktide penances are designed to encourage "more cohesive team play". The patch is also intended to update and remove penances that had the potential to be disruptive to the experiences of your teammates in the grimdark co-op game. There's also a rebalancing of enemy unit spawns to increase the presence of melee elites, so read on for the full Warhammer 40k Darktide patch notes.


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PC Game Pass now gives your friends a free trial

PC Game Pass just got better, especially for those of you trying to sell your friends on the benefits of Microsoft's subscription service. A new addition to the service lets you bring in pals to try out the best PC games available on the Xbox app, making it a great way to round up a crew for some of the best co-op games around. Whether Minecraft, Valheim, Sea of Thieves, Darktide, or something else is your jam, you won't be short of people to play with.


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Patch #9 Garbs and Penances

Rejects!


Here are the patch notes for Patch #9 Garbs and Penances, which just went live on Steam and will be available shortly on the Microsoft Store.

[previewyoutube][/previewyoutube]

[h2]Updated Features[/h2]
  • We have added new sets of class penances, with tiered cosmetic rewards to go along with them. The new penances provide more straightforward progression goals and are aimed at reinforcing the class roles, rewarding playing them well without disrupting the game.
    • The old class penances have been moved to a tab at the bottom of the penance menu under ‘Redacted.’ We consider them to be more of “trick challenges, " often requiring the entire team's collaboration and a break from normal gameplay. This can be a lot of fun but should not be mandatory or forced upon unsuspecting teammates.
    • Some of the old penances have also undergone some number tweaking to make them more achievable as a solo player without interrupting your teammates. Also, we have added a private session requirement for some Ogryn, Psyker, and Zealot penances to clarify that they require full team collaboration to be completed.
  • We have also updated some of the existing penances. The Steam/MS Store achievements will be updated to have the same requirements as the penances with the same name.
[h2]New Penances [/h2]
Veteran Sharpshooter
  • Stay Accurate
    • Kill 350 enemies with ranged weak spot hits.
  • Resupply Allies
    • Replenish 5000 total ammunition to allies using Scavenger.
  • Stay Alert
    • On Malice Threat or higher, kill 150 enemies that have been marked by Volley Fire.
  • Fire Down Range
    • On Malice Threat or higher, kill 100 enemies that are over 25 meters away.
  • Find your Targets
    • On Heresy Threat or higher, kill 2 Elite or Specialist enemies during a single Volley Fire, 50 times.
  • Be Methodical
    • On Heresy Threat or higher, keep Volley Fire active for over 20 seconds 5 times.
Psyker Psykinetic
  • Prioritize Targets
    • Kill 200 Elite or Specialist enemies with Brain Burst.
  • Master Survival
    • Use Psykinetic's Wrath to survive Perils of the Warp 50 times.
  • Power Up
    • On Malice Threat or higher, kill 100 Elite or Specialist enemies with Brain Burst while at maximum Warp Charges.
  • Unleash the Warp
    • On Malice Threat or higher, Kill 2500 enemies with Warp attacks.
  • Shoot Fast
    • On Heresy Threat or higher, kill 25 Pox Hounds, Mutants, or Scab Trappers using Brain Burst before they incapacitate you or an ally.
  • Keep Your Distance
    • On Heresy Threat or higher, complete 3 full Missions without being hit in melee by an Elite enemy.
Zealot Preacher
  • Control Crowds
    • Stun 1500 enemies using Stun Grenades.
  • Stay Strong
    • Replenish 7500 Toughness using Chastise the Wicked.
  • Find Their Weakness
    • On Malice Threat or higher, kill 75 Stunned enemies with Critical Hits.
  • Channel Your Rage
    • On Malice Threat or higher, kill 1000 enemies with Melee Attacks while at least 3 stacks of Martyrdom.
  • Master Your Tools
    • On Heresy Threat or higher, kill 75 Elite or Specialist enemies with Powered Melee Attacks (Chain or Power weapons).
  • Have Faith
    • On Heresy Threat or higher, using Chastise The Wicked, dash toward a targeted enemy that is wielding a ranged weapon 40 times.
Ogryn Skullbreaker
  • Help Everyone
    • Revive or Assist 40 Knocked Down or Incapacitated allies.
  • Keep Them Grounded
    • Knock Down 5000 enemies.
  • Clear the Path
    • On Malice threat or higher, knock down 3 Ranged enemies using Bull Rush, 25 times.
  • Cleave Them Down
    • On Malice Threat or higher, kill 2 enemies with a single Melee Attack 250 times.
  • Keep Your Friends Close
    • On Heresy Threat or Higher, complete 3 full Missions without any allies being Knocked Down or Incapacitated for longer than 10 seconds and without any allies dying.
  • Bring The Hurt
    • On Heresy Threat or higher, hit 4 Elite or Specialist enemies with Big Boxes of Hurt, without missing an Elite or Specialist enemy with a Big Box of Hurt 5 times.

[h2]Updated Penances [/h2]
Ogryn Skullbreaker
  • Friends Will Be Friends:
    • Changed the required mission time that a player must be in coherency with an ally from 100% to 90%.
  • Gone Bowling:
    • Changed the number of enemies requirement from 70 to 60.
  • Heavyweight Champion:
    • Changed the number of Ogryns you must hit with Bull Rush from 6 to 4.
  • Don't Stop Me Now:
    • Can now only be completed in a private game.
Zealot Preacher
  • Just A Flesh Wound:
    • Can now only be completed in a private game.
Psyker Psykinetic
  • Going Out With A Bang:
    • Changed the number of elites you must kill from 3 to 1.
  • Pick n' Mix:
    • Changed number of enemies you must kill from 5 to 4.
  • Malleus Monstronum:
    • Can now only be completed in a private game.
Veteran Sharpshooter
  • One in the Chamber:
    • Increased the number of times you need to kill an enemy with the last round in a clip from 5 to 8.
  • Make Every Shot Count:
    • Changed requirement from 100% accuracy to 90% accuracy.

[h2]Balance Tweaks[/h2]
[h3]Enemy Units [/h3]
  • Changed spawn distribution for Heresy and Damnation, weight default population towards more Scab Maulers while introducing more variations of Elite patrols. Please note that the total amount of Elites and total threat value of all enemies spawned remains the same.
  • Made heavier stagger variations require more impact for Scab Maulers while tuning their walk switch distance and increasing their ranged stagger resistance. They should still stagger, but prefer the lighter stagger reactions. This makes them less prone to fall over with the rest of the horde and instead stand and take the pain.
Dev note: “The pacing director maintains the balance of all things. This change aims to provide more variation in the encounters by weighting away from ranged mobs and giving the melee guys more presence. By spawning more Melee elites, the director will spawn fewer ranged ones. By keeping Maulers on their feet, they’ll separate from the horde and stand out from the crowd.”
  • Increased hit zone damage and adjusted hitpoints on Plague Ogryn and Beast of Nurgle to reward weak spot and torso hit more.
  • Beast of Nurgle:
    • Melee weakspot multiplier from 110% to 150%
    • Melee head multiplier from 80% to 90%
    • Melee non-tail limbs multiplier from 60% to 70%
    • Ranged weakspot multiplier from 70% to 120%
    • Ranged head multiplier from 40% to 50%
    • Ranged non-tail limbs multiplier from 35% to 40%.
  • Plague Ogryn:
    • Torso melee multiplier from 75% to 85%
    • Head ranged multiplier from 80% to 100%
    • Torso ranged multiplier from 60% to 75%
    • Increased base Plague Ogryn hitpoints from 16000 to 19000.
  • Rebalanced monstrosity hitpoint pools over difficulties:
    • Sedition: decrease to 60% from 65%
    • Uprising: decrease to 75% from 80%
    • Damnation: increase to 300% from 250%.
  • Fixed case where the Daemonhost could stay longer than intended after players got revived during the fight.

[h3]Weapons and Blessings[/h3]
  • Increased active duration of Rev it up Blessings (available on Cadia Mk IV Assault Chainsword, Orestes Mk IV Assault Chainaxe, and Tigrus Mk II Heavy Eviscerator) from 2 seconds to 3 seconds.
  • Increased the number of tiers on blessing Power Cycler (Munitorum Mk VI Power Sword and the Munitorum Mk III Power Sword ) from 1 to 2, adding a tier below the previous.
    • Old:
      • Tier [4]: 2 extra hits.
    • New:
      • Tier [3]: 1 extra hit
      • Tier [4]: 2 extra hits.
  • Added 2 more tiers to Bloodletter and balanced values:
    • Old:
      • Tier [3] 8 stacks
      • Tier [4] 10 stacks.
    • New:
      • Tier [1] 8 stacks
      • Tier [2] 10 stacks
      • Tier [3] 12 stacks
      • Tier [4] 14 stacks.

[h3]Feat Balance[/h3]
Dev note: “We're making a pass at feats with lower pick rates, buffing as we go to get the internal balance on a couple of tiers a bit more even.” Sharpshooter
  • Exhilarating Takedown
    • Increased Duration from 6 seconds to 8 seconds
    • Increased Toughness replenished from 15% to 20%.
  • Deadshot
    • Reduced Stamina drained per second from 10% to 8%
    • Reduced Stamina drained per shot from 5% to 4%.
  • The Bigger They Are …
    • Increased the Damage Bonus from 50% to 75%.
Skullbreaker
  • Smash 'Em Good!
    • Increased Toughness replenished from 20% to 25%.
  • Best Form of Defence
    • Increased Toughness replenished from 20% to 25%.
  • Blood & Thunder
    • Increased Stacks of Bleed applied from 4 to 6.
  • Bloodthirst
    • Increased the maximum amount of Stacks from 5 to 6.
Preacher
  • Martyrdom
    • Increased Melee Damage per Stack from 5% to 8%.
  • Purify in Blood
    • Increased the Toughness bonus from 75% to 100%.
  • Fury of the Faithful
    • Increased the Duration from 5 seconds to 10 seconds.
Psykinetic

Community Comm-Link 27th April 2023

Rejects,


This is Catfish, Darktide Community Manager, here with another comm-link update! We established these comm-links to give information about upcoming patches.

In the first week of May we will release Patch #9 - Garbs and Penances which will feature tiered sets of cosmetics for each class that you’ll earn by completing new penances. These earnable cosmetics will work similarly to existing penance cosmetics, with several tiers for each class.
The old class penances will be moved to a tab at the bottom of the penance menu under ‘Redacted’. Here you can see the Veteran and Ogryn’s final tier cosmetics!



As part of Patch #9 we’ll also have some changes to Blessings (including another tier of Power Cyler), balance tweaks and bug fixes. Full patch notes will be available once Patch #9 has been deployed.

Following Patch #9 we will be deploying a content drop, which will be coupled with a large patch. Here is a sneak peek of concept art from a new mission we are working on as part of the content drop, that will be located in the Throneside Zone.



Going forward the cadence of these comm-links will be changing slightly and you can expect the next edition to be on the 18th May.

We look forward to seeing some of you at Warhammer Fest this weekend!