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cyberpunkdreams News

Bugfix release

  • Fixed the wrist crossbow contributing to Excess pistols when it shouldn't.
  • Fixed Willow not always completing her jobs on time.
  • Fixed not always being able to equip the spiked bra when you should.
  • Fixed a potential problem with some NPC schedules.
  • Fixed some typos and other minor bugs; thanks for the reports!

Minor update

  • There's a little more clothing stuff.
  • Made the ERA-ready stat visible on equipment.
  • Made some more adjustments to sorting junk, spares and electronics.
  • The wrist crossbow is now stowed in the weapons locker like a pistol.

  • Fixed the motorcycle helmet missing the ERA-ready stat.
  • Fixed some typos and minor bugs; thanks for the reports!

Bugfix release

  • Updated spare parts sorting (variety and value increased).
  • You can now do some junk trade in the airport.

  • New artwork.

  • Fixed electronic component collection costs for junk contracts.
  • Fixed electronic component contract value for older characters.
  • – Neither was in-line with the new component prices.
  • Fixed being stuck in one of the new SensX spikes.
  • – You've been given some free boosters if you were.
  • Fixed some typos and minor bugs; thanks for the reports!

Halloween '25

It's that time of year again. We've had a Halloween event every year since launch, and this year's no different. There will be a bunch things to find and do, including plenty of unique items and previews.



There will also be a shop you can only find during Halloween but is open all year once you do find it. Plus it'll be no surprise that we'll be sharing an access code or two in our Discord server... maybe even for a completely new unique phone. Check it out here:

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The killing business

Today we've got a few smaller things for you. The focus is on Willow's potential career as a contract killer. This was old content, so was well overdue a refresh. But don't worry, there's plenty more planned for Willow too.



Irene also had a fair bit of work; as mentioned on a recent Patreon developer commentary, more and more work is going into the NPCs' inner lives, and it was Irene's turn next. The game now simulates in the background what she's up to with her crew, how much pain her arm is giving her and other things. And, of course, there's a lot more planned for her too.

Trade relations is slightly more advanced content for people familiar with the airport. It's primarily a way to use your outside trade info for now, but it also ties into the start of establishing an international trade network. And for that, you'll need to have contacts dotted around the world, such as Crissi, Zane or Kristoff (more options to follow).

And don't forget the Halloween event, coming very soon!

[h2]Read the full changelog below[/h2]
  • The killing business and associated Willow stuff has had some work.
  • Hostile forces has had some work.
  • New stuff on Getting your think on.
  • Trade relations, a new card in the airport.
  • Differences has four new variations (87 in total now).
  • Made the Booted up stat visible across the board.

  • There's some new Irene stuff (mostly to do with her life simulation).
  • Combined Your relationship with... and Talking to... for Irene.
  • – Other NPCs will follow.
  • if you've already done Curtis and Gilbert you might have the chance to repeat the experience.

  • Fixed incorrect chest tattoo artwork if you also have breasts.
  • Fixed Busted foot being listed as a major wound (it functioned as a minor wound in all other respects).
  • Fixed one-shot and the backstreet clinic listing incorrect implant timings pre-install.
  • Fixed some typos and other bugs; thanks for the reports!