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Patch 1.0.2 - Multi Tool Functions



[h2]Players can now harvest resources in any biome using the multi-tool. [/h2]



[h2]Changelog:[/h2]

  • Added resource depletion (stone, trees and plants) in Deep Forest, Gyser Plains and Magma biomes
  • Fixed stone and plant resource depletion in Coastal Meadow biome
  • Fixed Magallop not being summoned in some instances
  • Adjusted forest spawn rules to improve performance
  • Starting location changed, but seed is the same
  • Fixed player legs clipping through terrain



Tomorrow's patch will address city generation, SFX, and quality of life fixes.