Patch 1.0.5 | Save System | Coastal Meadow Cities | Performance Update

[h2]Patch 1.0.5 introduces version 1.0 of our game save system....[/h2]

[h2]Note: this is the first release of the save system. Therefore, some features may break when loading saves. [/h2]


[h2]In addition, this patch introduces gothic-style cathedrals to the coastal meadow biome...[/h2]

[h2]Changelog: [/h2]
- Added Coastal Meadow biome city generation
- Added main menu load game button
- Added save system (auto-save, player world position, player inventory and depleted world resources -- SAVE FILES MAY BREAK DURING ALPHA)
- Improved Deep Forest biome forest density
- Improved Coastal Meadow biome performance
- Improved Deep Forest biome performance
- Improved source algorithm logic on a per biome basis
- Fixed cases of floating rocks in Deep Forest biome
- Fixed Yagi campsite mesh not rendering
- Removed tree accents from city generation
