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Patch 1.0.9.1 - QA + Performance



[h3]We took this week to overhaul and improve more spawning and world generation rulesets allowing for better performance and scene load time. [/h3]



[h3]Another major update in this patch includes a rock spawn overhaul, with reduced memory usage and upgraded visual detail. [/h3]


[h3] Fixed [/h3]
  • Fixed Yagi bodies not disappearing on death from mage special attack
  • Fixed Yagi bodies not dropping loot on death from mage special attack
  • Fixed loot pickups not disappearing after harvest
  • Fixed felled trees not disappearing after depletion
  • Fixed ground foliage not disappearing after depletion
  • Fixed second wave of Yagi spawns not dropping loot
  • Fixed AMD loading screen issues (black screen, lag)
  • Fixed vsync default behavior


[h3] Improved [/h3]
  • Improved large landmark rocks (improved performance and visuals)
  • Improved Yagi camp biome algorithm logic (simplification for the sake of performance)
  • Improved biome algorithm compound object spawning performance
  • Improved Yagi camp reset upon clearing enemy entities (time-based reset cooldown)


Until next time.