SC Newsletter / Development Update / 1.0.11 Preview

We're kicking off the year with lots of news!

New character models are coming in preparation for Character Creation

Sub biomes create variation within a master biome seed such as this red birch forest
Development Update
The team has been working hard on Alpha version 1.0.11
[h2]This version will include: [/h2]
[h3]
- Major performance update
- Load time reduction
- New Sentius
- Random seed generation
- New Yagi camps
- Secondary biome forest spawn
- Deeper task list progression
- Location discovery update
- Character model update
- Character weapon update
- Music soundtrack update
- Time of day music events
- Night time lighting update
- Numerous bug fixes

New Sentius have been added to the spawner, while also fixing spawn bugs

Yagi camps spawn larger settlements, and higher-tier units can also be present
[h2]Stay tuned for the upcoming Coastal Meadow Biome trailer, and 1.0.11 release notes on Steam! [/h2]


[h2]Our animator Isadora was busy with cinematic animations for upcoming trailers, along with Toki the Drakonian Dog Sentius.[/h2]

Toki run animation

Toki excited animation


[h2]We've published almost 200 entries to the Sentipedia![/h2]
- Designer backer Sentius are making their way into the Sentipedia
- As we near completion of the Foryoku Sentius, Rokkuhito is up next
- New features are coming to Sentipedia, such as a 3D render preview of every Sentius
- All of the lovely renders for the new Sentius are done by our creature artist Bisloba 💖

The Drakonian 1st Era takes influence from Vikings and Celtic culture.
[h2]Our concept artist Gael completed most of the 1st Era Drakonian character designs, preparing for Character Creation features very soon![/h2]

[h2]
We also completed the 1st Era villagers and specialists designs for the upcoming City Building Patch! [/h2]

[h2]Modeler Leo kept up with Gaels concepts, completing the Drakonian hair for character creation in the 1st Era, specialist villagers, buildings, and a new Sentius Tokinu![/h2]

[h2]
Lastly Erik our Web Dev rolled out a cross platform version of the music player, and crucial EULA | Privacy Policy pages.[/h2]


[h2]PlayStation Backers! [/h2]
You can now wishlist Skyclimbers on PS4 and PS5 devices! Store link
Stay tuned for more information about the PlayStation and other console Alphas.

[previewyoutube][/previewyoutube]
[h3]Earlier this month, we published a video/text tutorial for setting up Skyclimbers on the Steam Deck![/h3]
Make sure to leave your feedback in the forums on performance/gameplay on Deck!


[h2]Our recent cloud gaming blog post provides some perspective on the industry trends after the recent shutdown of our partner platform Google Stadia.[/h2]
- Skyclimbers will release on GeForce now once it enters Early Access
- Once we are further into Xbox development, the possibility of X Cloud integration will be explored.


[h2] We're gearing up to release a new plush line with our partner Backerkit! 🐼[/h2]
- New plush products and more will be revealed in the campaign
- This will help expand the SC audience while also funding new product lines
- Backers from the SC Kickstarter will get special promotions and rewards!

[h2]⚠ | Steam Key Update |🗝️ [/h2]
- All Steam key issues have been resolved
- Contact [email protected] via email for key requests
- Console backers can redeem a complimentary Steam key
- Steam keys can only be used with Windows at this time or Steam Deck
[h2] Until next time, thank you for your continued support while we develop Skyclimbers. [/h2]
