1. Skyclimbers
  2. News
  3. Patch 1.0.13.12

Patch 1.0.13.12



[h2]v1.0.13.12 includes several bug fixes and quality of life changes:[/h2]

New Additions: Resource costs for furniture and prop blueprints have been added, along with all current recipes in the inventory recipe tab.

Improvements: There are enhancements to the music and audio zone management, small rock billboards, delay in music track playback, chest loot, uniformity in villager camps, spawning of runes, and rock cluster spawn rates.

Bug Fixes: Numerous issues have been addressed, including problems with player restarts, entity spawner dysfunctions, time of day glitches, campfire mechanics, audio playback, player model issues, NPC texture artifacts, game balance related to resource costs, and building mechanics.

Known Issues: Footsteps stop playing after input events.


[h3]Added [/h3]
  • Added missing resource costs for furniture and prop blueprints
  • Added all current recipes to the inventory recipe tab

[h3]Changed[/h3]
  • Refactored music and audio zone management
  • Improved small rock billboards
  • Improved randomized delay between music track playback
  • Improved chest loot
  • Improved uniformity of villager camps
  • Improved spawning of runes
  • Improved rock cluster spawn rates
  • Improved performance of HP bar UI system

[h3]Fixed[/h3]
  • Fixed missing HP bars
  • Fixed player issues with restarting or getting stuck in "building world" on non-spawn tiles
  • Fixed entity spawner dysfunctions on non-spawn tiles
  • Fixed entity spawner time of day issues
  • Fixed campfire not progressing time of day
  • Fixed campfire rest locking player
  • Fixed campfire rest cycling through two days
  • Fixed windchime ambient audio zone playback
  • Fixed overlapping audio events
  • Fixed missing player after restart
  • Fixed automatic player ragdolling after restart
  • Fixed Magmaton and Voidling despawning issues after death
  • Fixed villager NPC texture artifacts
  • Fixed Sentius meat drops falling through the map
  • Fixed slop not fulfilling specific task requirements
  • Fixed Direpyre freezing when attacked by undetected players
  • Fixed unlimited wood wall building
  • Fixed blueprint resource cost bypass by players
  • Fixed missing ambient weather SFX
  • Fixed village audio zone spawning
  • Fixed HUD temperature display
  • Fixed wind chime audio zone distortion

[h3]As the year ends, the team will shift to a sprint of research and development for various game features before the release of 1.0.14 - City Building [/h3]

Until next time.