1. Skyclimbers
  2. News
  3. Patch 1.0.6 - Save System Improvements & Quality of Life

Patch 1.0.6 - Save System Improvements & Quality of Life



[h2]This patch introduces save support for base building blueprints, companion Sentius, time of day, and weather systems. Several quality of life improvements have also been implemented.



For example, dismount-related issues since Alpha 1.0 are now resolved. [/h2]



[h2]Changelog: [/h2]

  • Added saving support for base building
  • Added saving support for Sentius companions
  • Added saving support for time of day and weather
  • Added alpha disclaimer in the main menu
  • Added player blink behavior
  • Fixed player falling through terrain on save data load
  • Fixed missing stumps of depleted trees on save data load
  • Fixed rest music and active biome music overlap
  • Fixed recursive rest sequence loop on input bug
  • Fixed combat music loop persistence bug
  • Fixed base building SFX bug on save data load
  • Fixed player getting stuck in mount sit or falling pose after dismounting
  • Fixed dismount pose bug on sloped terrain
  • Fixed unresponsive player controller bug on dismount
  • Fixed alpha disclaimer HDR bug (readability issue)
  • Fixed depletion icon remaining active on save data load
  • Fixed missing stumps of depleted trees on save data load
  • Fixed base building save data not being reset on new game start
  • Improved Coastal Meadow biome spawn rules
  • Removed intro cutscene when loading saved game



[h3]Control customization menu is currently in QA and will be rolled out next patch! Stay tuned![/h3]