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Manor Lords News

Hear ye, hear ye, Manor Lords has sold over 2 million copies—which is about 25 times the population of England's biggest city in the Middle Ages




Manor Lords sure took off, huh? Coming out of the gate swinging, the city sim quickly achieved, in the publisher's words, success "well beyond what we could have hoped"—and the wins just keep coming for simulated life among the peasantry...
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Manor Lords players debate whether it should get gallows, but the historical accuracy crowd says they should be in the stocks for even thinking of it




We've seen plenty of great additions to Manor Lords recently—just the other week, developer Greg "Slavic Magic" Styczeń released a massive patch that tweaked a couple of issues like harsh trading and added a King's Tax. Still, all of that hasn't stopped players from dreaming up new ways to interact with their medieval villages...
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A medievalist's take on Manor Lords: 'It represents medieval peasants and their lives more fully than most games'




Author bio: Emily Price is a freelance writer and a PhD Candidate in medieval literature...
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Manor Lords dev details three big reworks coming to early access

The Steam Early Access launch of Manor Lords means the medieval city builder still has a long way to go. Developer Slavic Magic is in constant communication with players about mechanical tweaks and new features, getting into a rhythm now that thousands of players are settling into the game. After feedback, Slavic Magic has outlined how three mechanics have been received by players, and how they may change each of them soon.


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Manor Lords bans mod discussion until full support arrives

Experimental new Manor Lords update introduces big trade changes

Manor Lords has an ale problem, so you've been called in to vote