1. Manor Lords
  2. News

Manor Lords News

Manor Lords' upcoming patch plans involve fine-tuning archers and fixing one problem that robbed my town




We've got some concrete plans for the first Manor Lords patch, and it looks like it could fix some unpopular problems in the new early-access city builder, including one that has bankrupted my town...
Read more.

Despite not having mod support, Manor Lords player adds Shrek to the delight of its developer: 'You can't deny the potential'




Manor Lords is doing pretty dang well, huh? It crushed it on concurrents to the tune of 100,000 medieval landowners in its first day alone, thanks to being a surprisingly stable early access city builder with a lot going for it. Except for mods, that is...
Read more.

Manor Lords has an ale problem, so you've been called in to vote

The citizens of Manor Lords are drinking too much ale. Players are struggling to make supply meet demand in the Steam city builder, so developer Slavic Magic is asking how best to change the system so towns aren't beholden to Sisyphean standards of beer production. If you want to stop the suds from dominating your town's economic pipeline then, you'd better get voting.


Read the rest of the story...


RELATED LINKS:

First Manor Lords patch teases big trade and storage changes

Manor Lords trade explained

Manor Lords dev wants your feedback on this OP mechanic

First Manor Lords patch teases big trade and storage changes

The first major Manor Lords patch has been detailed by publisher Hooded Horse, and we can expect a whole host of bug fixes and mechanical improvements to the medieval city builder already. With over a million sales and a very positive Steam reception, the Valve platform's most wishlisted game is going to keep on improving itself throughout the early access launch - with trade fixes at the top of the list.


Read the rest of the story...


RELATED LINKS:

Manor Lords has an ale problem, so you've been called in to vote

Manor Lords trade explained

Manor Lords dev wants your feedback on this OP mechanic