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Dixotomia 2024 Development Recap 🦇🎮

[h2]We're back in the game with huge news[/h2]

Hey, fellow vampire slayers and sci-fi enthusiasts!

First of all, let’s address the bat in the room 🦇—yeah, we’ve been quiet for a while. But it wasn’t the silence of a coffin; it was the kind of silence where you’re furiously hammering away at a masterpiece. 2024 was a massive year for Dixotomia! Behind the scenes, we were busy battling bugs, conjuring up weapons, and crafting new ways for you to bite (or get bitten). But today, we’re breaking the silence with HUGE news about the progress we’ve made.

Spoiler alert: we’re ridiculously close to release!

[h2]Development Highlights (Sink Your Fangs In)[/h2]

[h3]Listening to the Community (And Actually Doing Something About It!)[/h3]
We’ve taken your feedback from the demo and turned it into action. More than 500 improvements (yep, we stopped counting at some point) were made to polish the gameplay experience. From mechanics to UI tweaks, if you suggested it, chances are it’s in there.

[h3]Taking the Game to the People[/h3]
Over the past year, we hit up over 10 events to showcase Dixotomia to live audiences. The feedback we gathered helped us shape the game into something even more thrilling, immersive, and downright vampiric.

[h3]Weapons & Abilities[/h3]
Since our last update, here’s what we’ve added:
  • 3 tiers of upgrades for primary weapons, so you can slay in style.
  • 4 new weapons (plasma shotguns? laser stakes? You betcha).

  • 3 grenade types, because sometimes you just want to blow stuff up.

  • 6 vampire skills. Mind Control, Shadow Dash, and more to make you feel like an apex predator.

  • 2 support items to save your neck (literally).
  • 3 skill-boosting items to keep your power-ups popping.
  • Tons of other interactive goodies, and that’s still not the final list for launch!

[h3]New Locations & Exploration[/h3]
What’s a good VR game without stunning places to get lost in? Here’s what’s new:
  • Tibet – Where ancient mysteries meet modern science to become advanced technologies.
  • Vivienne’s Tower – A hauntingly beautiful skyscraper hiding dark secrets and its deadly beautiful and dangeros master.

  • Deneryte Processing Plant – Industrial nightmares brought to life under control of a cold, pragmatic and emotionless AI.

  • Oh, and the final location? It’s in its finishing touches and promises to leave you breathless.

[h3]Improved Gameplay Systems[/h3]
  • Ability Upgrade System – A brand-new system lets you develop and apply vampiric powers, making every playthrough feel unique.
  • Player Calibration Options – Calibration is now easier for everyone, including players who prefer a seated mode.
  • Hand Shaking Fix – We’re thrilled to announce that the notorious hand shaking issue has finally been resolved—smooth VR interactions are here at last!

[h3]New Characters[/h3]
Over 30 unique characters have been created to inhabit the world of Dixotomia, each adding more depth to our sci-fi vampire universe.

[h3]New Sounds and Music[/h3]
We’ve composed music and sound effects for all locations, items, weapons, and skills, ensuring an immersive and atmospheric audio experience.

[h2]We’re Almost There – And We Need YOU![/h2]

After 4+ years of blood, sweat, and pixels, Dixotomia is finally nearing the finish line. We’re incredibly excited to get this game into your hands (and VR headsets) soon! If you’ve been following along and you’re hyped for the release, we’d love it if you could spread the word. Whether it’s sharing a post, tweeting about it, or just hyping it up to your gamer friends over coffee—every little bit helps us grow the community.

[h3]Want to learn more?[/h3]
Dive into our social media accounts linked below and stay tuned for even more updates as we approach launch day. Let’s make Dixotomia the VR vampire shooter we’ve all been dreaming of (or having nightmares about)!

Thanks for sticking with us through this journey. We can’t wait to see you in the game soon!