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Hotfix - build 0.661

Hey all,

with the last view updates, I introduced some bugs, which I did fix today!

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[h2]Improvements:[/h2]
  • Archers which attack buildings/units outside of bases boundaries would not be correctly tracked and sometimes not attacked until they reached the base or attacked another building. It happened because the units stationed inside bases would not use their radar system correctly.
  • Archers would sometimes be pushed around by melee units that were trying to attack them. It's fixed by improving how the attack positions are calculated.


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[h2]Bugfixes:[/h2]
  • Fixed how formations were created, which could lead to a rare crash.
  • Fixed a rare crash bug in settings UI when switching to full-screen mode.
  • Fixed a crash bug when loading a game where workers were on the way to another base.
  • Fixed a rare crash when resetting a job for a worker.


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The attacking archers are now getting "correctly attacked" from the stationed squads and are also not pushed around. The defenders are also not aggroed by the towers from the neighbouring base.

                         

[hr][/hr]Thank you for the continued feedback via discord and also via the in-game reporting tool. It helps a ton to identify what is working for the players and what is not :).

Cheers and have a great week!

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https://store.steampowered.com/app/1368160/Heart_Of_Muriet/