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Mannarites cooperative devstream!



Today we're going to try doing a normal difficulty story mode playthrough in coop mode, playing as Magus and Warrior party! After that - maybe some Arena mode or smth, possibly with new playable character demonstration

Btw game is still free, so why watch if you can play yourself! Come grab! 😃

MannaRites developer stream!

Btw game is free, come grab it!

Magic Update

[previewyoutube][/previewyoutube]

This content update introduces new playable character class - Magus. Instead of stamina, he uses Manna for special moves, which restores over time (several unlockable skills can improve resoration rate). Magus fights with staffs, wands, and, of course, magic!
New class is played differently than other classes, includes several unique features and mechanics, and it is recommended for veteran players.

Apart from new playable class, here's some tweaks worth mentioning:
  • AI from different factions may now fight each other. Player can wait till they solve their differences and then finish off the winner, or he may burst into battle. Your choice!
  • Stamina rebalance - now Warrior only needs 2 stamina to perform special move, and Acrobat now need 4.
  • All classes now get adrenaline for blocking as well, Warrior gets x2.
  • All elemental effects (fire, lightning, poison) now stronger, last longer, more effective against armor and shields
  • Camera moves ~2x faster
  • Falling to the chasm doesn't immediately kill you right away - now you'll get revived with a penalty to health (penalty amount depends on difficulty level)
  • Boss in the mines reworked - now it's easier for easier difficulties and has his own checkpoint
  • Several UI alterations and improvements
  • Cheatcodes disabled on HARD difficulty


and lots lots lots of bugfixes and minor quality-of-life changes.

I hope you'll like it! ❤️
See you in Ijmeria! 👋

Arena quickfixes pack #1

In this patch I've fixed some of the most important problems of the Arena mode.
  • Healthpoints, stamina and adrenaline meter are now persistent between rounds.
  • If you have a usable item - you can use it once per 3 rounds (it resets after each 3rd round).
  • Also after each 3rd round one of your healthbars is restored.
  • Fixed drop of items - now only usable items drop on the Arena.
  • fixed a long-standing problem with items' icons - they were wrong since launch.


And a couple more minor fixes!

Arena mode is on!

I'm proudly presenting new Arena mode! 🎉😊
It's a new game mode, accessible from the main menu, and available for both singleplayer and local coop walkthrough. Are you able to withstand 30 increasingly difficult rounds against the strongest enemies of the human Empire? Test your might!
Update also introduces 3 new Steam achievements for Arena mode (each for each difficulty).

I hope you'll like it! 😊 As always, I'm starving for feedback, and, if you have any, - feel free to contact me with any means available. I'm trying to make the game the best I can during Early Access period, and I need help of the community to achieve it! 🙇🤗❤️ I have a lot more stuff planned - new playable characters, enemies, levels, weapons, items, and, of course, above all - bugfixes! Stay tuned!