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  3. GRAVEN first content update info and more

GRAVEN first content update info and more



Content Update 1 is arriving (very) soon™, and we're working on a lot more than that. We were aiming to have this ready by the end of August, as it stated in our public Roadmap, but since the first Early Access release, we’ve learned quite a lot from all of the fan-feedback and we don’t want to rush and release an update that we don’t feel is ready for you yet. We currently have a public roadmap, and we’re working hard on staying on track, however the roadmap might be adjusted further as we release more Early Access Updates, and get more player feedback! Stay tuned!

The Graven team is hard at work on every aspect of the full game, including many revisions of everything from AI to Level Design, based on all of the fantastic feedback we’ve already received. The Early Access updates are a small slice of what is coming. Even content you have already played in Early Access will see improvements from the final release, on top of the two additional hubs with their own unique enemies, characters, regions, and weapons. Every discipline, every region, every mode and experience is receiving active work on a daily basis.

We also have a few updates to share with everyone:

  • You may recall our Lead Level Designer, Chris Holden, from his blog posts about the level pipeline. Well, we are pleased to announce that he is the new Game Director for Graven!
  • The legendary Chuck Jones is coordinating with our art director, Bebeto Daroz, to create the final boss of the game, and make it something truly special.
  • Engineers are progressing nicely on refinements of existing systems, as well as features and tools for our level design team, and an entire AI overhaul is in progress as well!
  • Co-op is coming in the full release, but will be available in Content Update 1 as part of an Experimental Beta via Steam. If you opt in to it, please share your experiences to help us refine it.
  • The Save system is unfortunately a complex change which will not be completed before the full release.


We are excited to get the next Content Update into your hands as soon as possible, but for now, take a look at what we have in progress for the final release!