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GRAVEN News

Graven - Steam Autumn Sale 2021 is here! 🍂



Hello everyone!

It's finally happening. 🍂 The long-awaited Steam Autumn Sale has started, meaning it's the highest time for you to grab our game for a great price.

Purchase the game now while the sale lasts!

https://store.steampowered.com/app/1371690/GRAVEN/

You can also check out the full list of discounted titles by 1C Entertainment.

And once you've played the game, please, give use feedback in form of a Steam review, in the discussions or come chat to our Discord server. It is very much appreciated and helps us make the game even better for our fans!

GRAVEN - Roadmap changes announcement



Dear GRAVEN Fans!

As you might already know from our Roadmap, our next update for GRAVEN was delayed.

Our team is hard at work on the game. After some challenging internal discussions, we’ve decided this is not the right time to release a new content update.

The reality is that by focusing on adding new content, we haven’t been able to nourish GRAVEN’s core elements — including an entirely new save system and creature/monster AI — that you’ve been asking for. We are far into the development of Hubs 2 and 3, but we feel that focusing on adding content that we’ll have to drastically change or remove at a later date is counterproductive to our ultimate goal of delivering the best experience of GRAVEN.

We would much rather have these major changes wrapped up first, and deliver the next update as a much more complete and comprehensive package.

Therefore we’ve decided to merge CU#1 and CU#2, and have the entirety of the first HUB ready to go as soon as possible, potentially early next year.

A game like GRAVEN is very systems heavy. In order for us to deliver the absolute best experience for all of you, it’s important for us to focus on the game as a whole, including the first hub and all of its core systems. GRAVEN has always been intended as an experience that spans across the current hub, where progression increases content to be experienced in previous levels, and where each hub gives you tools to do the same with the previous hub.

Delivering a single level while zeroing in on specific features does not deliver the intended experience, and it causes tradeoffs that harm the game. An integrated hub with functionality that meets the needs of the full design - even when that hub does not utilize it - makes for a better game. It can make for a less satisfactory Early Access update, but it means that the second and third hub will also benefit, and we spend less time chasing bugs as they pop up.

We feel sorry that we have to delay the next content update for a bit longer and we would like to apologize to our early access players, but we hope you all understand. We can’t wait to show you all of the fantastic changes and additions we’re adding to GRAVEN. Until then, here is a brand new trailer, showcasing what is waiting for you in our next update!

[previewyoutube][/previewyoutube]

[h3]NEW ROADMAP[/h3]


https://store.steampowered.com/app/1371690/GRAVEN/

GRAVEN - #ScreenshotSaturday: Oasis of the Magi



[h3]"Cliff shores joined with waves of grass; time arrives preternaturally. Bleached bones suspended above once fertile earth."[/h3]

Don't forget to add GRAVEN to your Steam Wishlist!
https://store.steampowered.com/app/1371690/GRAVEN/

GRAVEN first content update info and more



Content Update 1 is arriving (very) soon™, and we're working on a lot more than that. We were aiming to have this ready by the end of August, as it stated in our public Roadmap, but since the first Early Access release, we’ve learned quite a lot from all of the fan-feedback and we don’t want to rush and release an update that we don’t feel is ready for you yet. We currently have a public roadmap, and we’re working hard on staying on track, however the roadmap might be adjusted further as we release more Early Access Updates, and get more player feedback! Stay tuned!

The Graven team is hard at work on every aspect of the full game, including many revisions of everything from AI to Level Design, based on all of the fantastic feedback we’ve already received. The Early Access updates are a small slice of what is coming. Even content you have already played in Early Access will see improvements from the final release, on top of the two additional hubs with their own unique enemies, characters, regions, and weapons. Every discipline, every region, every mode and experience is receiving active work on a daily basis.

We also have a few updates to share with everyone:

  • You may recall our Lead Level Designer, Chris Holden, from his blog posts about the level pipeline. Well, we are pleased to announce that he is the new Game Director for Graven!
  • The legendary Chuck Jones is coordinating with our art director, Bebeto Daroz, to create the final boss of the game, and make it something truly special.
  • Engineers are progressing nicely on refinements of existing systems, as well as features and tools for our level design team, and an entire AI overhaul is in progress as well!
  • Co-op is coming in the full release, but will be available in Content Update 1 as part of an Experimental Beta via Steam. If you opt in to it, please share your experiences to help us refine it.
  • The Save system is unfortunately a complex change which will not be completed before the full release.


We are excited to get the next Content Update into your hands as soon as possible, but for now, take a look at what we have in progress for the final release!



Realms Deep Steam Sale is here!



Realms Deep 2021 is just around the corner and to celebrate the event, Realms Deep Steam Sale is now running! From now until Monday, August 16th, you can buy some of the presented games and other related titles with an awesome discount.

For example you can now grab GRAVEN with a 15% discount, WRATH: Aeon of Ruin with 25% discount, Lovecraft's Untold Stories with 75% discount or Viscerafest with 20% discount!

Don't forget to tune in for the Realms Deep 2021 livestream and check out new trailers, announcements and much more!

Friday - Sunday, August 13-15 2021
Live show airing August 14 10:00 AM PT


https://store.steampowered.com/app/1371690/GRAVEN/