v0.14 - Crafting and World Followers
- New Production in Settlements. Pay for crafting items if you bring the ingredients. Price for the craftsmanship depends on reputation with the Settlement, or very high world reputation.
- New World Followers. 20 new Followers that stay as guests in Settlements and wander between them. Some are on their own missions while some just enjoy life as a "rockstar". Most can be recruited. Some Followers give Buffs/Debuffs if Player stay over the night while they are also guests.
- New Undead Overlords. Whenever 2, or more, Undead Warlords get close enough during Night, they can merge and spawn with a new Overlord leader. Overlords are immune to Sunlight and the army will be permanent. These armies raise the World Turmoil and is ultimately a problem for the King/Queen to handle. If not stopped they will eventually reach the Dome and start their filthy dark tricks...
- New Settlement Extensions Hunting Teams/Hunting Lodges. Increase the Fur and Leather production needed for Armor crafting.
- New Stamina system. However the new Player Dodge system is done but disabled in this release due to a game breaking bug that we found last minute with animations. And this will be enabled in a coming minor patch instead.
- New Settlement State of Affairs. Whenever there is a lack of Food for the Population a Revolt may occur. This is a ongoing thing until everyone gets Food or other comfort (Extensions like Churches/Cathedral help dampening the turmoil effect). This state can affect the Settlement in many ways. In the future spy operations can be used to impact Revolts.
- New Citadel Bell. Every 12h the Citadel will now ring the Bell Tower.
- Dungeon Themes and Generation have been hugely revamped now by Lena. And she is among other things continuing to update all Dungeons now. In this Patch about 40% is changed to have many new loot items such as loot skeletons, barrells, chests etc. And a upcoming patch will have high focus on Dungeons, more to come!
Some smaller but important things to mention:
- Herald Patterns now have the fields properly colored so Primary has the largest area etc
- Season changes now trigger a main event that is is starting.
- Title is now displayed on the World Map.
- World HUD now has a Tooltip on current Season. Helping to explain the effects of it.
- Settlement Widgets now correctly display the Faction Name rather than "Lions"
- Troll and others spawned with Horses, this is now solved and hopefully they don't figure it out again...
And tons of smaller fixes among over 100 item changes (icon changes, price balancing, crafting balancing)