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🛠️ Patch Notes - Early Access Hotfix 1

THANK YOU again to all of you for making our Early Access launch so amazing. Today’s hotfix is the first of many upcoming patches and updates to improve No Rest for the Wicked on the road to our 1.0 release.

We hear you! While we are hard at work on performance improvements and controller remapping, which are coming soon, please be sure to check the resolution settings for the game to be able to get the best experience in the meantime.

Today’s Day 2 hotfix aims to improve balance, durability, stamina, loot, stability, and immediate quality of life:

⚔️ Balance Changes:
  • Reduced Durability Damage Taken
  • Reduced Repair Costs
  • Increased Drop Rate on Repair Powders
  • Reduced Stamina Costs
  • Reduced Fall Damage Curve
  • Reduced cost of Horseshoe Crab and food that includes Horseshoe Crab
  • Balance update for the Cerim Crucible boss
  • Changed Corpse-Smeared Blade starting from Tier 2 to Tier 1

⚔️ Loot Changes:
  • Introduced more Weapons into Fillmore's Pre-Sacrament Loot Table
  • Reduced Drop Rate of Fallen Embers

⚔️ Stability:
  • Fixed crash that could occur when quitting out to the main menu

⚔️ Bug Fixes:
  • Improved inventory navigation
  • Fixed jump at Potion Seller Cave so you can’t miss the jump when executed correctly
  • Blocked off an out of bounds area of Nameless Pass
  • Removed lingering dev tools

To give feedback and report bugs, please head on over to our No Rest for the Wicked forum!