Update 03 Feb 2022 and plans for the future!
Hello, dear players!
In this post we'll tell you about what was fixed in today's patch and what's being worked on right now. From time to time, we see comments from people complaining that updates aren't released as frequently as they would like. We agree, but the game has been worked on every single day.
So, here's what we fixed in today's update:
- Fixed a bug which caused level 2 planes and airports to remain at level 2 after restart (if random event about upgraded planes or airport was triggered);
- Fixed bug with removing routes to or from blocked city;
- Fixed bug when money wasn't added to your balance after the event in which you get money and 3 cities are unlocked instantly;
- Fixed translations of reduced passenger flow event. Fixed logics of "Yes/No" choice in this event;
- Fixed font size of newly unlocked cities;
- Other minor fixes.
Why updates are worked on for more time than we planned? As we told before, Fly Corp is being developed since Summer of 2019. Initially, it was a strictly experimental product - we haven't developed anything like this before. But, the more work we put into this game, the more confidence we had that we were doing everything the right way. But, newer versions inherited the code of bad quality from earlier versions, and we had to maintain this code. Now we're working on re-writing it along with fixing bugs. As a part of this effort, random events system was made almost from scratch. We plan to support Fly Corp for a long time, and this is why it's very important to bring it into a good state under the hood so that it will become easier to develop the game.
Here are some recent news:
1. Finally, all the pictures for random events are finished! As always, we're publishing some of them for you to take a look. Now our task is to implement them.

2. We're working on releasing Challenge Editor Beta. We promised to release it in 2021, but everything is much more difficult than we thought. But we're still actively working on it. We don't want to talk about the date in order not to accidentally tell you something that is not true.
3. We're reading your bug reports and are taking notes of some problems of the game. For example, we're thinking on ways of improving logics of negative events right after the game starts. Now, in rare cases, in Unlock All Countries mode, player can lose the game just because there was an unfortunate set of events.
Also, we have more thoughts about the next versions of the game, and we'd like to speak with you about some ideas. We'll tell you more about that later.
Thanks for staying with us and playing Fly Corp!
How about joining our Discord server? Different game tactics are discussed there, and sometimes you can directly chat with the developers :)
Here's the link: http://discord.gg/invite/9eHyYap
Our page on Twitter: https://twitter.com/kishmishstudio
In this post we'll tell you about what was fixed in today's patch and what's being worked on right now. From time to time, we see comments from people complaining that updates aren't released as frequently as they would like. We agree, but the game has been worked on every single day.
So, here's what we fixed in today's update:
- Fixed a bug which caused level 2 planes and airports to remain at level 2 after restart (if random event about upgraded planes or airport was triggered);
- Fixed bug with removing routes to or from blocked city;
- Fixed bug when money wasn't added to your balance after the event in which you get money and 3 cities are unlocked instantly;
- Fixed translations of reduced passenger flow event. Fixed logics of "Yes/No" choice in this event;
- Fixed font size of newly unlocked cities;
- Other minor fixes.
Why updates are worked on for more time than we planned? As we told before, Fly Corp is being developed since Summer of 2019. Initially, it was a strictly experimental product - we haven't developed anything like this before. But, the more work we put into this game, the more confidence we had that we were doing everything the right way. But, newer versions inherited the code of bad quality from earlier versions, and we had to maintain this code. Now we're working on re-writing it along with fixing bugs. As a part of this effort, random events system was made almost from scratch. We plan to support Fly Corp for a long time, and this is why it's very important to bring it into a good state under the hood so that it will become easier to develop the game.
Here are some recent news:
1. Finally, all the pictures for random events are finished! As always, we're publishing some of them for you to take a look. Now our task is to implement them.

2. We're working on releasing Challenge Editor Beta. We promised to release it in 2021, but everything is much more difficult than we thought. But we're still actively working on it. We don't want to talk about the date in order not to accidentally tell you something that is not true.
3. We're reading your bug reports and are taking notes of some problems of the game. For example, we're thinking on ways of improving logics of negative events right after the game starts. Now, in rare cases, in Unlock All Countries mode, player can lose the game just because there was an unfortunate set of events.
Also, we have more thoughts about the next versions of the game, and we'd like to speak with you about some ideas. We'll tell you more about that later.
Thanks for staying with us and playing Fly Corp!
How about joining our Discord server? Different game tactics are discussed there, and sometimes you can directly chat with the developers :)
Here's the link: http://discord.gg/invite/9eHyYap
Our page on Twitter: https://twitter.com/kishmishstudio