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More about in-game details

Let us tell you about some aspects of the game that may be unnoticed at the beginning.
Population of every city is considered by the game. The more is the population, the faster is the fill-up speed for the corresponding airport. You'll need to consider that while planning new routes. If you're out of money, you can make routes from the nearest big city, so that passengers will fly with changes.





Also, passenger flow inside the country plays its role. Just as in real life, some number people are only interested in domestic flights. This number can vary depending on the scenario. For example, in one of the scenarios, a pandemic spreads over the world (sounds familiar, doesn't it?) and some countries lock the air space. The player has to re-build the network quickly to distribute load and to prevent overfilling. If you still haven't added the game to your wishlist on Steam, we recommend doing it now in order not to miss the release!