🧙♂️ Early Access Patch Notes 0.5.188
🧙♂️ Early Access Patch Notes 0.5.188
Dear Wizards,
Today's update is about adding a few QOL changes and bug fixes.
Expect to see reduction of meta progression prices in the next update since we have heard many complains about too much grind in the game!
[h2]🔄 Changed:[/h2]
- [Progression] Reduced cost of unlocking new items based on their rarity [100],
- [QOL] Reduced time needed to pick up items top the inventory when holding a button [0.75].,
- [QOL] Increased time of unlocking meta progression and items by about 300% so you will need to spend way less time on unlocking stuff.,
- [Difficulty] Reduced amount of enemies spawning in the Void.,
- [Challenges] Increased number of enemies you don't need to kill in challenged like Skilled Killer (requiring you to kill most enemies on a given level) [15]. These challenges are now slightly easier.
[h2]⚙️ Fixed:[/h2]
- [Resolutions] Fixed camera after defeating bosses when using widescreen resolution.,
- [Performance] Reduced amount of decorations in the Void to improve it's performance.,
- [Interactions] It's now possible to interact with both item and chest or portal if an item has spawned on top of a chest/portal. (change reverted because it was causing performance problems)
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN
P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜
Stay tuned for the next updates!