🧙♂️ Early Access Patch Notes 0.5.196
🧙♂️ Early Access Patch Notes 0.5.196
[p][/p][p]Dear Wizards, [/p][p][/p][p]Today's patch is focused on improving performance of all explosions. They were all reworked and should have much better performance now![/p][h2][/h2][p][/p][h2]🔄 Changed:[/h2]- [p][Performance] Reworked all explosions to improve their performance.[/p]
- [p][Game Feel] Increased Basic Spell's base knockback by a little bit more than 300% [3.2].[/p]
- [p][Enemies / Game Feel] It's now easier to interrupt enemies (and briefly stun them) after dealing them enough damage in a single blow. Each enemy have a separate percentage threshold, but they were lowered by 20-300% based on the enemy.[/p]
- [p][Enemies] Bosses now can become elites only starting from the second difficulty level.[/p]
- [p][Perks / Artifacts] All perks and artifacts generating currencies over time now generate them 3 seconds faster.[/p]
- [p][Spells] Increased explosion range of Arcane Bomb by 50%[/p]
- [p][Texts] Damage and healing texts are no longer displayed when damage/healing done is equal to 0.[/p]
- [p][Visibility] Removed gravity distortion effect(visually) from Gravity Tornado and Gravity Zone spells. They were causing performance issues and with multiple of them spawned it was really difficult to read enemies attacks. These effects had sense only long time ago when there was no spells merging in the game.[/p]
- [p][Curses] Removed Curse of the Blind from the possible curses you can randomly gain on difficulty level 2+[/p]
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN
P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜
Stay tuned for the next updates![/p]