[Demo Patch Notes] Update 0.3.35 DEMO
Update 0.3.35 DEMO
[h2]✅ Added:[/h2]
[Magic Hands] Magic Hands now rotate towards casted spell position.
[Destroyable Elements] Significantly increased chance for dropping spells from all destroyable elements close to the starting area.
[Enemies] Normal enemies health now scales by how far they are from the level start point by up to 2,3 multiplier.
[h2]🔄 Changed:[/h2]
[Melee Spells] Buffed range of Wind Cutting Fist, Tesla Blast and Zombie Blast spells.
[Spells] Buffed Cupid's Arrow charm duration 3.25 => 6.5 seconds
[Enemies] Normal enemies chance to become elites now scales by how far they are spawned from the level start point by up to 5.75 multiplier. Lowered base chance for enemies to become elite 3% => 2.25%.
[Enemies] Miniboss and boss enemies now always have 3 => 5% chance to become elites.
[h2]⚙️ Fixed:[/h2]
[Spells] All Spells now rotate towards aimed position.
[Laser Beam] Laser Beam now rotates towards aimed position.
[Summons] Fixed a bug where summons sometimes were immortal if they timed their teleport with the time they were supposed to be killed.
[Enemies] Fixed a bug where charmed enemies were standing still doing nothing.
[Enemies] Fixed a bug where charmed enemies sometimes attacked themselves with projectiles.