Development Updates #1
Starting today, we will be sharing Development Updates every 2 weeks so you can follow the entire development process of the main game!
In the last month main focus was on making first real boss and extra magic weapons with cool effects.
[h2]✅ Added:[/h2]
[Enemies] Replaced Hell Boss with a real one.
[Magic Weapons] Added Zeus Spear weapon.
[Magic Weapons] Added Divine Wand weapon.
[Magic Weapons] Added Time Wand weapon.
[Magic Weapons] Added Hard Bone weapon.
[Performance] Sounds don't play when their sources are too far away from the player.
[Performance] Added limit to maximum amount of sounds playing to improve the performance and overall gameplay experience. (still in progress)
[h2]⚙️ Fixed:[/h2]
[Bosses] Fixed a bug where bosses were going away out of the fight when player was resurrecting.
[Tooltips] Fixed controller buttons tooltips.
[Damage/Debuff Texts] Damage & Debuff texts are now always properly displayed.
Stay tuned for the next updates!
🧙♀️ Development Updates #1 🧙♂️
In the last month main focus was on making first real boss and extra magic weapons with cool effects.
[h2]✅ Added:[/h2]
[Enemies] Replaced Hell Boss with a real one.
[Magic Weapons] Added Zeus Spear weapon.
[Magic Weapons] Added Divine Wand weapon.
[Magic Weapons] Added Time Wand weapon.
[Magic Weapons] Added Hard Bone weapon.
[Performance] Sounds don't play when their sources are too far away from the player.
[Performance] Added limit to maximum amount of sounds playing to improve the performance and overall gameplay experience. (still in progress)
[h2]⚙️ Fixed:[/h2]
[Bosses] Fixed a bug where bosses were going away out of the fight when player was resurrecting.
[Tooltips] Fixed controller buttons tooltips.
[Damage/Debuff Texts] Damage & Debuff texts are now always properly displayed.
Stay tuned for the next updates!