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[Demo Patch Notes] Update 0.3.26 DEMO

Update 0.3.26 DEMO


[h2]✅ Added:[/h2]
[Traps / Settings] Added outline to environmental traps. It's added as a toggle in the settings (enabled by default). Traps are now always visible on top of all destroyable elements.
[Enemies / Settings] Added outline to all normal enemies. It's added as a toggle in the settings (enabled by default).
[Destroyable Objects / Settings] Added outline to destroyable objects in the level. It's added as a toggle in the settings (enabled by default).
[Usable Objects / Settings] Added outline to usable objects in the level. It's added as a toggle in the settings (enabled by default).

[Languages] Added Portuguese - Brazil language.
[Chests / Doors] Improved tooltips of chests and doors.
[Boss Room] Destroyable objects will no longer spawn in the Boss Room.
[Summons] Summons and charmed enemies now have special outline color.
[Killer Door/Chest] Enemies related to Killer Door and Chest now have an indicator above their heads.
[Event Bubble] Added Event Bubble showing location of the Eternal Portal in the Astral World in the first run.

[h2]🔄 Changed:[/h2]
[Traps] Environment traps will no longer spawn in the first difficulty level.
[Traps] Slightly reduced amount of environmental traps.

[Ladders] Lowered ladder respawn time (8 => 5.5 seconds).
[Enchantments] Increased base amount of enchantment slots (1 => 2).
[Teleporting Altars] Changed default zoom when using Teleporting Altars (quick travel system).
[Artifacts] Fixed description of Gravity Rush item and buffed it's damage over duration (10 => 18).
[Map Generation] Removed timed switches from Normal Rooms.

[h2]⚙️ Fixed:[/h2]
[Enemies] Fixed a bug where sometimes summons were attacking player instead of other enemies (looking at you Fuzzy Skeleton).
[Minimap] It's now possible to close minimap with ESC key.