[Demo Patch Notes] Update 0.3.38 DEMO
Update 0.3.38 DEMO
[h2]✅ Added:[/h2]
[Perks] Reworked All Perks. [Perks] Increased number of Perks from 85 to 133 and all of them are now unlocked right from the beginning. [Perks] All Perks now have 4 tiers (Normal, Rare, Very Rare and Legendary). The higher your level is, the higher is the chance for getting stronger Perks. [Perks] Perks now have 15+ hidden classes assigned to them and your initial Perks choices modify available perks pool. Finally there will be more control over your runs.
[Perks] All Perks powers are now affected by the wizard you're playing.
[Items] Added Item Collect effect.
[Chests] Added Chest Open effect.
[h2]🔄 Changed:[/h2]
[Chests] Greatly increased Artifacts drop chance from chests.
[Astral Altars] Added animation to the Earth Altar.
[Artifacts] Buffed Big Hand (damage increase 14 => 30%, attack speed reduction 35 => 10%)
[Artifacts] Buffed Black Hole artifact. Pull radius 3 => 4.75, Pull power 65 => 60.
[Artifacts] Buffed Cheering Gloves (damage reduction 2.25 => 1.6 flat)
[Artifacts] Buffed Counter (damage increase per 4th shot 120 => 225%)
[Artifacts] Buffed Devil's Hand (attack speed reduction 50 => 25%)
[Artifacts] Buffed Hallucinatory Amulet (attack speed reduction 40 => 15%)
[Artifacts] Buffed Neptune's Water Ball (effect chance 12,5 => 22.5%)
[Artifacts] Buffed Flaming Shield (damage 21 => 27)
[Artifacts] Buffed Spiked Armor (damage 26 => 29)
[Artifacts] Buffed Toxic Worm (damage 14 => 18)
[Artifacts] Buffed Heart Stone (heal amount 10 => 12, damage to block 1000 => 200)
[Artifacts] Buffed TNT (damage 36 => 46, respawn time 5.25 => 4.5 seconds)
[Artifacts] Buffed Amulet of Risk (damage increase 40 => 50%)
[Artifacts] Buffed Blood Pact (healing 7 => 15)
[Artifacts] Buffed Holy Blessing (all healing increase 19 => 39%)
[Artifacts] Buffed Magic Root (wait time before healing starts 3 => 2.25 seconds, health regen 3.2 => 3.3 per second)
[Artifacts] Nerfed Midas' Gloves (damage increase per crystal 0.025 => 0.02)
[Artifacts] Nerfed Crystal Armor (resistance per crystal 0.03 => 0.02, crystals cap 800 => 1000)
[Artifacts] Adjusted Armor of Greed (total damage reduction 20 => 22%, crystals lost after hit 15 => 33)
[h2]⚙️ Fixed:[/h2]
[Basic Spell] Fixed firing multiple Basic Spell projectiles at once.
[Magic Weapons] Fixed applying Magic Weapons debuffs.
[Enemies] Lowered attack range of all Werewolves. They will no longer attack the air but will walk up to their targets first instead.
[Input] Improved stomping. It is way easier to perform the stomp now.
[h2]❌ Removed:[/h2]
[Level Generation] Trap Rooms has been removed. They now exist only in the challenge "Challenger II".
[Artifacts] Removed limit of having only 3 objects rotating around player.