1. An Amazing Wizard
  2. News

An Amazing Wizard News

🧙‍♂️ Early Access Patch Notes 0.5.195

🧙‍♂️ Early Access Patch Notes 0.5.195
[p][/p][p]Dear Wizards, [/p][p][/p][p]It's time for another patch focused on improving game feel and visibility. In the next patch we're gonna rework explosions to improve their performance![/p][h2][/h2][h2]🔄 Changed:[/h2]
  • [p][Game Feel] Increased speed of most player's spells projectiles by 100+%[/p]
  • [p][Game Feel] Increased base speed of Basic Spell [14].[/p]
  • [p][Game Feel] Increased base damage of Basic Spell [6.5].[/p]
  • [p][Visibility] Enlarged the cursor by 50% and changed it's shape to a square to make it more visible.[/p]
  • [p][Visibility] Improved visuals of hit effects and their performance.[/p]
  • [p][Spells] Increased pull of Gravity Tornado [60].[/p]
[p]
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜

Stay tuned for the next updates![/p]

🧙‍♂️ Early Access Patch Notes 0.5.194

🧙‍♂️ Early Access Patch Notes 0.5.194
[p]
Dear Wizards,

Today's patch is all about improving game feel and visibility.[/p][p][/p][h2]✅ Added:[/h2]
  • [p][Game Feel] Added a clear visual effect when landing a hit on the enemy. It's color is based on the element of used spell.[/p]
  • [p][Game Feel] Added screen shake after killing any enemy.[/p]
  • [p][Game Feel] Added screen shake after stomping.[/p]
  • [p][Game Feel] Added screen shake when using Jumping Slime.[/p]
[h2]🔄 Changed:[/h2]
  • [p][Visibility] Darkened all background decorations so they should no longer take too much focus. It's also better for the eyes.[/p]
  • [p][Game Feel] Jumping Slime will now push you upwards instantly instead after a short delay.[/p]
[p]
Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜

Stay tuned for the next updates![/p]

🧙‍♂️ Early Access Patch Notes 0.5.193

🧙‍♂️ Early Access Patch Notes 0.5.193


Dear Wizards,

Another patch today which is focused on reducing the grind. All elemental upgrades prices has been lowered. We have decided to push it today because it was really needed.

[h2]🔄 Changed:[/h2]
  • [Progression] Reduced prices of elemental upgrades in elemental altars in the Astral World by about 35%. There was too much grind required to unlock everything.
  • [Progression] Reduced cost of unlocking new items based on their rarity [75].
  • [Settings] Control Hints are now automatically disabled after starting 2 run or after finishing the level on the first run. Before they were disabled after starting a third run, but it seems that it was too late.


Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜

Stay tuned for the next updates!

🧙‍♂️ Early Access Patch Notes 0.5.192

🧙‍♂️ Early Access Patch Notes 0.5.192


Dear Wizards,

It's time for another small bug fix patch!

[h2]⚙️ Fixed:[/h2]
  • [Resurrection] Fixed a bug where sometimes resurrection powers could make you fall below 0 health, making you unable to do anything because the game had no idea what to do about it.
  • [Level Generation] All chests, NPCs and objects should no longer spawn in walls.
  • [Challenges] When selecting any challenge requiring you to play on exact difficulty, the difficulty is automatically changed and cannot be manually changed.
  • [Enemies] Fixed a bug where Rotten Nightmare could sometimes not play walk animation when going backwards.


[h2]❌ Removed:[/h2]
  • [Cheats] Cheat console has been disabled so you will no longer open it accidentally.


Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜

Stay tuned for the next updates!

🧙‍♂️ Early Access Patch Notes 0.5.191

🧙‍♂️ Early Access Patch Notes 0.5.191


Dear Wizards,

Today's patch is mostly about QOL changes and bug fixes.

[h2]✅ Added:[/h2]
  • [Visibility] Added special health bar for elite enemies.
  • [QOL] Added showing Current Health at top of the right panel in inventory.
  • [QOL] Added text "All unlocked items can appear on all maps. Using a newly unlocked item is a one-time bonus." at the bottom of the description when unlocking new items. There were way too many people confused about it.


[h2]🔄 Changed:[/h2]
  • [Cutscene] Initial cutscene no longer has texts in 2 languages displayed at once when using language other than english or chinese.


[h2]⚙️ Fixed:[/h2]
  • [Optimization] Game should no longer lag briefly after loading the level.
  • [Level Generation] Fixed a bug where sometimes bosses were not spawning after loading the game.


Make sure to check out our official Discord server to discuss anything you want and give your suggestions!
https://discord.gg/vEtTJpqnwN

P.S. If you have just 5 minutes of free time, please write a review about our game. It will cost you nothing and will help us greatly! 💜

Stay tuned for the next updates!