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  3. The Road to Fellhollow: A Message from our Executive Producer

The Road to Fellhollow: A Message from our Executive Producer

Hello Adventurers,  
[p]We’re very excited to be bringing you into our first region release, Fellhollow, in December. We’re listening to your feedback, and reading your responses in Steam Reviews, our surveys, socials, Reddit and Discord.  [/p][p]We know we need to give you more content, and new areas to explore, and more RuneScape: Dragonwilds to enjoy. We’re actively scaling up the team across every department. It’s going to take time to bring everyone in, but all of this is to realise our aspirations for our expansions, all of which will come with the things you’re expecting: A new skill, new crafting tier, new resources, new creatures and bosses, lore and quests, and new building pieces.  [/p][p]We're full speed ahead towards Fellhollow, and to make sure we deliver the best experience we can, we’re focusing our attention on it. In the interim, there will be less updates, but what is coming is shaped by player feedback.  [/p][p]Back in August we set out our goals, including releasing the Coziness system in late October. An update as wide-reaching as Fellhollow requires the full attention of our team, and we do not want to compromise on the quality of Fellhollow to deliver something sooner. Expect to see Coziness, and a wealth of new Decorations, shortly after Fellhollow. [/p][p]In the interim, here’s a look at our JIRA tickets for what we’re aiming to address prior to the release of Fellhollow (0.10.0). It’s not prettied up, but it’s a genuine look at the way we work and the kind of tasks we’re building from player feedback: [/p][p][/p][p][/p][p]In the interim, the entire RuneScape: Dragonwilds team is excited to talk more about everything that’s coming in, sharing early looks at the work we’re doing and listening to your feedback.  [/p][p]We’ll stay in touch, and we’ll see you in soon.[/p][h2]Mod Dutch, Executive Producer[/h2]