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Black Geyser: Couriers of Darkness News

Update #19 Is Here!



Ho there, adventurers!

Our nineteenth round of fixes and improvements is here! It includes the option to regulate the AoE spellcasting behavior for your Party AI, as well as increased stability and usability for the integrated bug reporting tool - you can activate it by pressing the Alt+B key combination! You can read the complete list below:

[h2]Fixes and improvements[/h2]
  • Added AoE spellcasting behavior selector to party members (including Reckless behavior!)
  • Improved stability and usability for the bug report tool
  • Upgraded visuals for the Broken Monastery
  • Upgraded visuals for Freynagar's ice dome
  • Fixed lighting in the Underground Cave, Time Cave and Dream Cave
  • Fixed spawn points and orientations in many areas
  • Party members now spawn facing enemies on random encounter areas
  • Fixed a cutscene bug when entering Deron-Guld without the diplomatic escort
  • Slings now count as one-handed weapons
  • Fixed Jade's recruitment dialogue
  • Jade's diadem can now be removed or equipped after purification
  • The Old Beginnings quest now gives proper rewards and causes greed and reputation changes
  • The Old Beginnings quest now results in proper greed and reputation changes
  • Damage profile and hit ratio for summoned spiders and wolves has been adjusted
  • Recipes cannot be learned any more by inspecting their descriptions in shops
  • Members removed from the party no longer show their current HP in empty party slots
  • Creature nameplates from the previous area now disappear properly during transition
  • Several unlootable containers have been fixed
  • Race and Class descriptions now fit their respective panels in Character Generation
  • Several stairs have been fixed where party characters would spawn under them
  • Weapons are no longer teleported away from creatures when looting their gear
  • Several locations have been fixed where invisible / stealth characters were seen by npc-s
  • Sparing the enemy is now handled properly in "Galdrigerr's Raider Problem"
  • The door to Beline's home now appears properly in the revolt of Chapter 3
  • Siding with Aldnar in Chapter 3 now makes his gate guards friendly upon exit
  • Formula of the Pick Locks skill now works properly
  • Weight calculation now works properly for all party members
  • The bridge of the Crimson Crossing is now properly clickable
  • The Entangle spell now correctly creates the Immobilize effect
  • Crowd chatter and noises are inactive at the Wardenhaft Academy during night
  • Inn room descriptions now fit their UI panels properly
  • Information on multi-selecting items is now displayed in the Shop Tutorial
  • Added missing "Poisonous" stat to ingredients
  • The Panic effect of the Coat of Darkness spell is now visible in the combat log
  • The Talgorn Inn's name is now properly displayed in the minimap
  • Spirits of Beline and Fidelio are now exempt from spells and damage
  • Added dialogue to the Red Damsel innkeeper
  • Door highlight of the Frozen Spirit inn is now displayed properly
  • Added stat description to the Poison Weapon spell
  • Blade of the Widowmaker greatsword now faces the proper direction
  • NPCs in the Valley of Singing Trees now help defeat some local enemies if needed
The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Update #18 Is Here!



Greetings, adventurers!

Our eighteenth update brings many new fixes and improvements, including a brand-new bug reporting feature - just press Alt+B to send a report, no need to leave the game anymore! You can read the complete list below:

[h2]Fixes and improvements[/h2]
  • Bug Reporting feature added: press Alt + B to use it
  • Outlaws now get 2 Class Skill points at level-up
  • Party no longer gets stuck when entering certain doors
  • Shop inventories now restock projectiles more often
  • Fustibals no longer cause visual glitches in certain conditions
  • Attack resolution tooltips are now displayed in proper positions
  • Status effects are now applied properly by complex spells
  • Attribute values are now capped at 20
  • The Abandoned Mines miser no longer detects invisible creatures
  • The peasants in Dalkivar no longer detect invisible creatures
  • Creature name tooltips are now presented at the proper height
  • Tooltips are now kept inside screen boundaries
  • Enhanced tooltips and descriptions for damage types
  • Enhanced tooltips and descriptions for weapon attack time
  • Proper titles added for compendium entries of the tutorial
  • The Courtier's entry dialogue can now be initiated once only
  • Fixed several issues with the Graverobbers' dialogue in Greybark
  • Command Company UI now closes when switching between party members
  • The Family Home in Greybark can now be properly entered and left
  • The Wyrmblood Garb is now visible on all character models
  • Bandits in Scofarth now react properly when attacked
  • Iwor is now present both day and night in Deron-Guld
  • The stableman is now present both day and night in Deron-Guld
  • The shopkeeper in Greybark Pawnshop is now always present
  • The smoking bowl in Ilio's Curio now appears properly
  • Fixed a typo in blacksmith Solomon's dialogue
  • Fixed the cook's dialogue in Brightguard Headquarters
  • Text for Lily's dialogue is now displayed with proper color
The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Update #17 Is Here!



Ho there, adventurers!

Here is our seventeenth round of fixes. Major area loading times were improved, and more! You can read the complete list below:

[h2]Fixes and improvements[/h2]
  • Improved loading times for major cities and towns
  • Weapon and shield bonuses are now correctly applied on equip
  • Creatures are now healed fully when leaving a major area
  • Consumables can now be equipped by double clicking
  • Negative resistance bonuses are now correctly displayed in the console
  • Challenging Howl can no longer be resisted by the caster
  • Ranged attacks are no longer possible if target is out of sight
  • Targeted spellcasting is only possible if target is within line of sight
  • Scroll descriptions now show if the spell is known by the current character
  • Keyboard scrolling is now possible while UI elements are selected
  • Added missing illustrations for bullets and diadems
  • Weight capacity formula is now changed to allow more loot to be carried
  • Increased Shared Burden's weight capacity to 40% (from 20%)
  • Yellow position circles are now properly displayed for panicking creatures
  • Chests with summoning spell traps now work correctly
  • Added unique names to Adventurers encountered in Yerengal
  • Added text colors to important NPCs, companions and adventurers
  • Companions leaving the party now properly return to their preferred taverns
  • Fixed running animation of Dire Wolves
  • The method used for Identifying is now shown in the console
  • Various Sleepwalker related bugfixes
  • The Mad Lumberjack quest can now only be started only if Locus is visible
  • The Crimson Plague's blood splatter no longer follows the player around
  • Blood Elementals can now cause Blood Pools on the ground
  • Item names are no longer truncated by tooltip backgrounds
  • Generated fog and myst now appears properly in indoors areas
The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Update #16 Is Here!



Greetings, adventurers!

Here is our sixteenth round of fixes and improvements based on your awesome feedback for Phase 2. You can read the complete list below:

[h2]Fixes and improvements[/h2]
  • Improved loading times for Market Street and Castle District
  • Attack Time is now displayed for all weapons
  • Added missing music to the Amanuel's Hoard area
  • Owners of locked containers now react to looting attempts
  • Line of Sight for spellcasting has been fixed
  • Leveling up in older saves now enable choosing Phase 2 spells
  • Fixed visual artifacts on the ground in Deron-Guld Mines
  • The Herbary can now be entered properly in Amanuel's Hoard
  • Knockdown effect now works properly for weapon attacks and skills
  • Game difficulty is now properly stored and loaded from saves
  • Fixed the formula of generating Status Effects with weapon attacks
  • Enemies now stop attacking a character that goes into Sneaking
  • Added option for auto-pause on combat start in Random Encounter areas
  • Player Gold value is now displayed in the Temple UI
  • Enerant attacks now cause the proper amount of damage
  • Crimson Crossing is no longer greyed out again when talking to Alumu's deputy
  • Hamlin's ring is now properly moved to the player
  • Poacher's Due side quest now makes Talgorn's Glen visible
  • Jade's dialogue now handles a full party when asked to join
  • The Dark Belt of Malice is now properly handled as a Magical item
  • The Sling of Vexing is now properly handled as a Magical item
  • Added proper model and position to the Staff of the Tree Warden
  • Fixed attack times of Wrought Iron Mace and Maple Shortbow
  • The Predator's Fang spell now works properly
  • Summoned skeletons now properly emerge and attack their targets
  • Visual fixes for the Healing Mist spell
  • Fixed the spirit's appearance in The Haunted Tavern
  • Fixed petrified state of creatures in The Haunted Tavern
  • Fixed double mention of the dodge stat in Evasion's tooltip
  • Fixed the Maidservant's dialogue substitution in Kjarvalr's Mansion
  • Added melee weapon to Wardenhaft Academy's herbalist
  • Tooltips for now display base Dodge, Parry and Block values where applicable

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Party-based RPG Black Geyser: Couriers of Darkness sees a huge update

After entering Early Access in August, and then releasing a Linux native version in October, Black Geyser: Couriers of Darkness just got a nice big upgrade for all players.

Read the full article here: https://www.gamingonlinux.com/2021/11/party-based-rpg-black-geyser-couriers-of-darkness-sees-a-huge-update